hugo/hugolib/filesystems/basefs.go
Bjørn Erik Pedersen 9f5a92078a
Add Hugo Modules
This commit implements Hugo Modules.

This is a broad subject, but some keywords include:

* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`,  `hugo mod get`,  `hugo mod graph`,  `hugo mod tidy`, and  `hugo mod vendor`.

All of the above is backed by Go Modules.

Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-07-24 09:35:53 +02:00

705 lines
19 KiB
Go

// Copyright 2018 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package filesystems provides the fine grained file systems used by Hugo. These
// are typically virtual filesystems that are composites of project and theme content.
package filesystems
import (
"io"
"os"
"path"
"path/filepath"
"strings"
"sync"
"github.com/gohugoio/hugo/hugofs/files"
"github.com/pkg/errors"
"github.com/gohugoio/hugo/modules"
"github.com/gohugoio/hugo/hugofs"
"fmt"
"github.com/gohugoio/hugo/hugolib/paths"
"github.com/spf13/afero"
)
var filePathSeparator = string(filepath.Separator)
// BaseFs contains the core base filesystems used by Hugo. The name "base" is used
// to underline that even if they can be composites, they all have a base path set to a specific
// resource folder, e.g "/my-project/content". So, no absolute filenames needed.
type BaseFs struct {
// SourceFilesystems contains the different source file systems.
*SourceFilesystems
// The filesystem used to publish the rendered site.
// This usually maps to /my-project/public.
PublishFs afero.Fs
theBigFs *filesystemsCollector
}
func (fs *BaseFs) WatchDirs() []hugofs.FileMetaInfo {
var dirs []hugofs.FileMetaInfo
for _, dir := range fs.AllDirs() {
if dir.Meta().Watch() {
dirs = append(dirs, dir)
}
}
return dirs
}
func (fs *BaseFs) AllDirs() []hugofs.FileMetaInfo {
var dirs []hugofs.FileMetaInfo
for _, dirSet := range [][]hugofs.FileMetaInfo{
fs.Archetypes.Dirs,
fs.I18n.Dirs,
fs.Data.Dirs,
fs.Content.Dirs,
fs.Assets.Dirs,
fs.Layouts.Dirs,
//fs.Resources.Dirs,
fs.StaticDirs,
} {
dirs = append(dirs, dirSet...)
}
return dirs
}
// RelContentDir tries to create a path relative to the content root from
// the given filename. The return value is the path and language code.
func (b *BaseFs) RelContentDir(filename string) string {
for _, dir := range b.SourceFilesystems.Content.Dirs {
dirname := dir.Meta().Filename()
if strings.HasPrefix(filename, dirname) {
rel := strings.TrimPrefix(filename, dirname)
return strings.TrimPrefix(rel, filePathSeparator)
}
}
// Either not a content dir or already relative.
return filename
}
// SourceFilesystems contains the different source file systems. These can be
// composite file systems (theme and project etc.), and they have all root
// set to the source type the provides: data, i18n, static, layouts.
type SourceFilesystems struct {
Content *SourceFilesystem
Data *SourceFilesystem
I18n *SourceFilesystem
Layouts *SourceFilesystem
Archetypes *SourceFilesystem
Assets *SourceFilesystem
// Writable filesystem on top the project's resources directory,
// with any sub module's resource fs layered below.
ResourcesCache afero.Fs
// The project folder.
Work afero.Fs
// When in multihost we have one static filesystem per language. The sync
// static files is currently done outside of the Hugo build (where there is
// a concept of a site per language).
// When in non-multihost mode there will be one entry in this map with a blank key.
Static map[string]*SourceFilesystem
// All the /static dirs (including themes/modules).
StaticDirs []hugofs.FileMetaInfo
}
// A SourceFilesystem holds the filesystem for a given source type in Hugo (data,
// i18n, layouts, static) and additional metadata to be able to use that filesystem
// in server mode.
type SourceFilesystem struct {
// This is a virtual composite filesystem. It expects path relative to a context.
Fs afero.Fs
// This filesystem as separate root directories, starting from project and down
// to the themes/modules.
Dirs []hugofs.FileMetaInfo
// When syncing a source folder to the target (e.g. /public), this may
// be set to publish into a subfolder. This is used for static syncing
// in multihost mode.
PublishFolder string
}
// ContentStaticAssetFs will create a new composite filesystem from the content,
// static, and asset filesystems. The site language is needed to pick the correct static filesystem.
// The order is content, static and then assets.
// TODO(bep) check usage
func (s SourceFilesystems) ContentStaticAssetFs(lang string) afero.Fs {
staticFs := s.StaticFs(lang)
base := afero.NewCopyOnWriteFs(s.Assets.Fs, staticFs)
return afero.NewCopyOnWriteFs(base, s.Content.Fs)
}
// StaticFs returns the static filesystem for the given language.
// This can be a composite filesystem.
func (s SourceFilesystems) StaticFs(lang string) afero.Fs {
var staticFs afero.Fs = hugofs.NoOpFs
if fs, ok := s.Static[lang]; ok {
staticFs = fs.Fs
} else if fs, ok := s.Static[""]; ok {
staticFs = fs.Fs
}
return staticFs
}
// StatResource looks for a resource in these filesystems in order: static, assets and finally content.
// If found in any of them, it returns FileInfo and the relevant filesystem.
// Any non os.IsNotExist error will be returned.
// An os.IsNotExist error wil be returned only if all filesystems return such an error.
// Note that if we only wanted to find the file, we could create a composite Afero fs,
// but we also need to know which filesystem root it lives in.
func (s SourceFilesystems) StatResource(lang, filename string) (fi os.FileInfo, fs afero.Fs, err error) {
for _, fsToCheck := range []afero.Fs{s.StaticFs(lang), s.Assets.Fs, s.Content.Fs} {
fs = fsToCheck
fi, err = fs.Stat(filename)
if err == nil || !os.IsNotExist(err) {
return
}
}
// Not found.
return
}
// IsStatic returns true if the given filename is a member of one of the static
// filesystems.
func (s SourceFilesystems) IsStatic(filename string) bool {
for _, staticFs := range s.Static {
if staticFs.Contains(filename) {
return true
}
}
return false
}
// IsContent returns true if the given filename is a member of the content filesystem.
func (s SourceFilesystems) IsContent(filename string) bool {
return s.Content.Contains(filename)
}
// IsLayout returns true if the given filename is a member of the layouts filesystem.
func (s SourceFilesystems) IsLayout(filename string) bool {
return s.Layouts.Contains(filename)
}
// IsData returns true if the given filename is a member of the data filesystem.
func (s SourceFilesystems) IsData(filename string) bool {
return s.Data.Contains(filename)
}
// IsAsset returns true if the given filename is a member of the asset filesystem.
func (s SourceFilesystems) IsAsset(filename string) bool {
return s.Assets.Contains(filename)
}
// IsI18n returns true if the given filename is a member of the i18n filesystem.
func (s SourceFilesystems) IsI18n(filename string) bool {
return s.I18n.Contains(filename)
}
// MakeStaticPathRelative makes an absolute static filename into a relative one.
// It will return an empty string if the filename is not a member of a static filesystem.
func (s SourceFilesystems) MakeStaticPathRelative(filename string) string {
for _, staticFs := range s.Static {
rel := staticFs.MakePathRelative(filename)
if rel != "" {
return rel
}
}
return ""
}
// MakePathRelative creates a relative path from the given filename.
// It will return an empty string if the filename is not a member of this filesystem.
func (d *SourceFilesystem) MakePathRelative(filename string) string {
for _, dir := range d.Dirs {
currentPath := dir.(hugofs.FileMetaInfo).Meta().Filename()
if strings.HasPrefix(filename, currentPath) {
return strings.TrimPrefix(filename, currentPath)
}
}
return ""
}
func (d *SourceFilesystem) RealFilename(rel string) string {
fi, err := d.Fs.Stat(rel)
if err != nil {
return rel
}
if realfi, ok := fi.(hugofs.FileMetaInfo); ok {
return realfi.Meta().Filename()
}
return rel
}
// Contains returns whether the given filename is a member of the current filesystem.
func (d *SourceFilesystem) Contains(filename string) bool {
for _, dir := range d.Dirs {
if strings.HasPrefix(filename, dir.Meta().Filename()) {
return true
}
}
return false
}
// RealDirs gets a list of absolute paths to directories starting from the given
// path.
func (d *SourceFilesystem) RealDirs(from string) []string {
var dirnames []string
for _, dir := range d.Dirs {
meta := dir.Meta()
dirname := filepath.Join(meta.Filename(), from)
_, err := meta.Fs().Stat(from)
if err == nil {
dirnames = append(dirnames, dirname)
}
}
return dirnames
}
// WithBaseFs allows reuse of some potentially expensive to create parts that remain
// the same across sites/languages.
func WithBaseFs(b *BaseFs) func(*BaseFs) error {
return func(bb *BaseFs) error {
bb.theBigFs = b.theBigFs
bb.SourceFilesystems = b.SourceFilesystems
return nil
}
}
// NewBase builds the filesystems used by Hugo given the paths and options provided.NewBase
func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
fs := p.Fs
publishFs := afero.NewBasePathFs(fs.Destination, p.AbsPublishDir)
b := &BaseFs{
PublishFs: publishFs,
}
for _, opt := range options {
if err := opt(b); err != nil {
return nil, err
}
}
if b.theBigFs != nil && b.SourceFilesystems != nil {
return b, nil
}
builder := newSourceFilesystemsBuilder(p, b)
sourceFilesystems, err := builder.Build()
if err != nil {
return nil, errors.Wrap(err, "build filesystems")
}
b.SourceFilesystems = sourceFilesystems
b.theBigFs = builder.theBigFs
return b, nil
}
type sourceFilesystemsBuilder struct {
p *paths.Paths
sourceFs afero.Fs
result *SourceFilesystems
theBigFs *filesystemsCollector
}
func newSourceFilesystemsBuilder(p *paths.Paths, b *BaseFs) *sourceFilesystemsBuilder {
sourceFs := hugofs.NewBaseFileDecorator(p.Fs.Source)
return &sourceFilesystemsBuilder{p: p, sourceFs: sourceFs, theBigFs: b.theBigFs, result: &SourceFilesystems{}}
}
func (b *sourceFilesystemsBuilder) newSourceFilesystem(fs afero.Fs, dirs []hugofs.FileMetaInfo) *SourceFilesystem {
return &SourceFilesystem{
Fs: fs,
Dirs: dirs,
}
}
func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
if b.theBigFs == nil {
theBigFs, err := b.createMainOverlayFs(b.p)
if err != nil {
return nil, errors.Wrap(err, "create main fs")
}
b.theBigFs = theBigFs
}
createView := func(componentID string) *SourceFilesystem {
if b.theBigFs == nil || b.theBigFs.overlayMounts == nil {
return b.newSourceFilesystem(hugofs.NoOpFs, nil)
}
dirs := b.theBigFs.overlayDirs[componentID]
return b.newSourceFilesystem(afero.NewBasePathFs(b.theBigFs.overlayMounts, componentID), dirs)
}
b.theBigFs.finalizeDirs()
b.result.Archetypes = createView(files.ComponentFolderArchetypes)
b.result.Layouts = createView(files.ComponentFolderLayouts)
b.result.Assets = createView(files.ComponentFolderAssets)
b.result.ResourcesCache = b.theBigFs.overlayResources
// Data, i18n and content cannot use the overlay fs
dataDirs := b.theBigFs.overlayDirs[files.ComponentFolderData]
dataFs, err := hugofs.NewSliceFs(dataDirs...)
if err != nil {
return nil, err
}
b.result.Data = b.newSourceFilesystem(dataFs, dataDirs)
i18nDirs := b.theBigFs.overlayDirs[files.ComponentFolderI18n]
i18nFs, err := hugofs.NewSliceFs(i18nDirs...)
if err != nil {
return nil, err
}
b.result.I18n = b.newSourceFilesystem(i18nFs, i18nDirs)
contentDirs := b.theBigFs.overlayDirs[files.ComponentFolderContent]
contentBfs := afero.NewBasePathFs(b.theBigFs.overlayMountsContent, files.ComponentFolderContent)
contentFs, err := hugofs.NewLanguageFs(b.p.LanguagesDefaultFirst.AsOrdinalSet(), contentBfs)
if err != nil {
return nil, errors.Wrap(err, "create content filesystem")
}
b.result.Content = b.newSourceFilesystem(contentFs, contentDirs)
b.result.Work = afero.NewReadOnlyFs(b.theBigFs.overlayFull)
// Create static filesystem(s)
ms := make(map[string]*SourceFilesystem)
b.result.Static = ms
b.result.StaticDirs = b.theBigFs.overlayDirs[files.ComponentFolderStatic]
if b.theBigFs.staticPerLanguage != nil {
// Multihost mode
for k, v := range b.theBigFs.staticPerLanguage {
sfs := b.newSourceFilesystem(v, b.result.StaticDirs)
sfs.PublishFolder = k
ms[k] = sfs
}
} else {
bfs := afero.NewBasePathFs(b.theBigFs.overlayMounts, files.ComponentFolderStatic)
ms[""] = b.newSourceFilesystem(bfs, b.result.StaticDirs)
}
return b.result, nil
}
func (b *sourceFilesystemsBuilder) createMainOverlayFs(p *paths.Paths) (*filesystemsCollector, error) {
var staticFsMap map[string]afero.Fs
if b.p.Cfg.GetBool("multihost") {
staticFsMap = make(map[string]afero.Fs)
}
collector := &filesystemsCollector{
sourceProject: b.sourceFs,
sourceModules: hugofs.NewNoSymlinkFs(b.sourceFs),
overlayDirs: make(map[string][]hugofs.FileMetaInfo),
staticPerLanguage: staticFsMap,
}
mods := p.AllModules
if len(mods) == 0 {
return collector, nil
}
modsReversed := make([]mountsDescriptor, len(mods))
// The theme components are ordered from left to right.
// We need to revert it to get the
// overlay logic below working as expected, with the project on top (last).
for i, mod := range mods {
dir := mod.Dir()
if i < len(mods)-1 {
i = len(mods) - 2 - i
}
isMainProject := mod.Owner() == nil
modsReversed[i] = mountsDescriptor{
mounts: mod.Mounts(),
dir: dir,
watch: mod.Watch(),
isMainProject: isMainProject,
}
}
err := b.createOverlayFs(collector, modsReversed)
return collector, err
}
func (b *sourceFilesystemsBuilder) isContentMount(mnt modules.Mount) bool {
return strings.HasPrefix(mnt.Target, files.ComponentFolderContent)
}
func (b *sourceFilesystemsBuilder) createModFs(
collector *filesystemsCollector,
md mountsDescriptor) error {
var (
fromTo []hugofs.RootMapping
fromToContent []hugofs.RootMapping
)
absPathify := func(path string) string {
return paths.AbsPathify(md.dir, path)
}
seen := make(map[string]bool)
var mounts []modules.Mount
OUTER:
for i, mount := range md.mounts {
key := path.Join(mount.Lang, mount.Source, mount.Target)
if seen[key] {
continue
}
seen[key] = true
// Prevent overlapping mounts
for j, mount2 := range md.mounts {
if j == i || mount2.Target != mount.Target {
continue
}
source := mount.Source
if !strings.HasSuffix(source, filePathSeparator) {
source += filePathSeparator
}
if strings.HasPrefix(mount2.Source, source) {
continue OUTER
}
}
mounts = append(mounts, mount)
}
for _, mount := range mounts {
mountWeight := 1
if md.isMainProject {
mountWeight++
}
rm := hugofs.RootMapping{
From: mount.Target,
To: absPathify(mount.Source),
Meta: hugofs.FileMeta{
"watch": md.watch,
"mountWeight": mountWeight,
},
}
isContentMount := b.isContentMount(mount)
lang := mount.Lang
if lang == "" && isContentMount {
lang = b.p.DefaultContentLanguage
}
rm.Meta["lang"] = lang
if isContentMount {
fromToContent = append(fromToContent, rm)
} else {
fromTo = append(fromTo, rm)
}
}
modBase := collector.sourceProject
if !md.isMainProject {
modBase = collector.sourceModules
}
rmfs, err := hugofs.NewRootMappingFs(modBase, fromTo...)
if err != nil {
return err
}
rmfsContent, err := hugofs.NewRootMappingFs(modBase, fromToContent...)
if err != nil {
return err
}
// We need to keep the ordered list of directories for watching and
// some special merge operations (data, i18n).
collector.addDirs(rmfs)
collector.addDirs(rmfsContent)
if collector.staticPerLanguage != nil {
for _, l := range b.p.Languages {
lang := l.Lang
lfs := rmfs.Filter(func(rm hugofs.RootMapping) bool {
rlang := rm.Meta.Lang()
return rlang == "" || rlang == lang
})
bfs := afero.NewBasePathFs(lfs, files.ComponentFolderStatic)
sfs, found := collector.staticPerLanguage[lang]
if found {
collector.staticPerLanguage[lang] = afero.NewCopyOnWriteFs(sfs, bfs)
} else {
collector.staticPerLanguage[lang] = bfs
}
}
}
getResourcesDir := func() string {
if md.isMainProject {
return b.p.AbsResourcesDir
}
return absPathify(files.FolderResources)
}
if collector.overlayMounts == nil {
collector.overlayMounts = rmfs
collector.overlayMountsContent = rmfsContent
collector.overlayFull = afero.NewBasePathFs(modBase, md.dir)
collector.overlayResources = afero.NewBasePathFs(modBase, getResourcesDir())
} else {
collector.overlayMounts = afero.NewCopyOnWriteFs(collector.overlayMounts, rmfs)
collector.overlayMountsContent = hugofs.NewLanguageCompositeFs(collector.overlayMountsContent, rmfsContent)
collector.overlayFull = afero.NewCopyOnWriteFs(collector.overlayFull, afero.NewBasePathFs(modBase, md.dir))
collector.overlayResources = afero.NewCopyOnWriteFs(collector.overlayResources, afero.NewBasePathFs(modBase, getResourcesDir()))
}
return nil
}
func printFs(fs afero.Fs, path string, w io.Writer) {
if fs == nil {
return
}
afero.Walk(fs, path, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if info.IsDir() {
return nil
}
var filename string
if fim, ok := info.(hugofs.FileMetaInfo); ok {
filename = fim.Meta().Filename()
}
fmt.Fprintf(w, " %q %q\n", path, filename)
return nil
})
}
type filesystemsCollector struct {
sourceProject afero.Fs // Source for project folders
sourceModules afero.Fs // Source for modules/themes
overlayMounts afero.Fs
overlayMountsContent afero.Fs
overlayFull afero.Fs
overlayResources afero.Fs
// Maps component type (layouts, static, content etc.) an ordered list of
// directories representing the overlay filesystems above.
overlayDirs map[string][]hugofs.FileMetaInfo
// Set if in multihost mode
staticPerLanguage map[string]afero.Fs
finalizerInit sync.Once
}
func (c *filesystemsCollector) addDirs(rfs *hugofs.RootMappingFs) {
for _, componentFolder := range files.ComponentFolders {
dirs, err := rfs.Dirs(componentFolder)
if err == nil {
c.overlayDirs[componentFolder] = append(c.overlayDirs[componentFolder], dirs...)
}
}
}
func (c *filesystemsCollector) finalizeDirs() {
c.finalizerInit.Do(func() {
// Order the directories from top to bottom (project, theme a, theme ...).
for _, dirs := range c.overlayDirs {
c.reverseFis(dirs)
}
})
}
func (c *filesystemsCollector) reverseFis(fis []hugofs.FileMetaInfo) {
for i := len(fis)/2 - 1; i >= 0; i-- {
opp := len(fis) - 1 - i
fis[i], fis[opp] = fis[opp], fis[i]
}
}
type mountsDescriptor struct {
mounts []modules.Mount
dir string
watch bool // whether this is a candidate for watching in server mode.
isMainProject bool
}
func (b *sourceFilesystemsBuilder) createOverlayFs(collector *filesystemsCollector, mounts []mountsDescriptor) error {
if len(mounts) == 0 {
return nil
}
err := b.createModFs(collector, mounts[0])
if err != nil {
return err
}
if len(mounts) == 1 {
return nil
}
return b.createOverlayFs(collector, mounts[1:])
}