hugo/source/filesystem.go
Noah Campbell 610c06e658 Introduce source.Filesystem
This provides an abstraction over how files are processed by Hugo.  This
allows for alternatives like CMS systems or Dropbox, etc.
2013-09-04 22:42:52 -07:00

73 lines
1.1 KiB
Go

package source
import (
"io"
"os"
"path/filepath"
)
type Input interface {
Files() []*File
}
type File struct {
Name string
Contents io.Reader
}
type Filesystem struct {
files []*File
Base string
AvoidPaths []string
}
func (f *Filesystem) Files() []*File {
f.captureFiles()
return f.files
}
func (f *Filesystem) add(name string, reader io.Reader) {
f.files = append(f.files, &File{Name: name, Contents: reader})
}
func (f *Filesystem) captureFiles() {
walker := func(path string, fi os.FileInfo, err error) error {
if err != nil {
return nil
}
if fi.IsDir() {
if f.avoid(path) {
return filepath.SkipDir
}
return nil
} else {
if ignoreDotFile(path) {
return nil
}
file, err := os.Open(path)
if err != nil {
return err
}
f.add(path, file)
return nil
}
}
filepath.Walk(f.Base, walker)
}
func (f *Filesystem) avoid(path string) bool {
for _, avoid := range f.AvoidPaths {
if avoid == path {
return true
}
}
return false
}
func ignoreDotFile(path string) bool {
return filepath.Base(path)[0] == '.'
}