hugo/hugolib/node.go
Bjørn Erik Pedersen a07293cf97 Create a Node map to get proper node translations
In a multi-language setup, before this commit the Node's Translations() method
would return some "dummy nodes" that would point to the correct page (Permalink),
but would not be the same as the node it points to -- it would not have the translated
title etc.

The node creation is, however, so mingled with rendering, whihc is too early to have any global state,
so the nodes has to be split in a prepare and a render phase. This commits does that with as small
a change as possible. This implementation is a temp solution until we fix #2297.

Updates #2309
2016-09-06 18:32:19 +03:00

327 lines
7 KiB
Go

// Copyright 2015 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package hugolib
import (
"html/template"
"path"
"path/filepath"
//"sort"
"strings"
"sync"
"time"
jww "github.com/spf13/jwalterweatherman"
"github.com/spf13/hugo/helpers"
"github.com/spf13/cast"
)
type Node struct {
// a natural key that should be unique for this site
// for the home page this will typically be "home", but it can anything
// as long as it is the same for repeated builds.
nodeID string
RSSLink template.HTML
Site *SiteInfo `json:"-"`
// layout string
Data map[string]interface{}
Title string
Description string
Keywords []string
Params map[string]interface{}
Date time.Time
Lastmod time.Time
Sitemap Sitemap
URLPath
IsHome bool
paginator *Pager
paginatorInit sync.Once
scratch *Scratch
language *helpers.Language
languageInit sync.Once
lang string
translations Nodes
translationsInit sync.Once
}
// The Nodes type is temporary until we get https://github.com/spf13/hugo/issues/2297 fixed.
type Nodes []*Node
func (n Nodes) Len() int {
return len(n)
}
func (n Nodes) Less(i, j int) bool {
return n[i].language.Weight < n[j].language.Weight
}
func (n Nodes) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
func (n *Node) Now() time.Time {
return time.Now()
}
func (n *Node) HasMenuCurrent(menuID string, inme *MenuEntry) bool {
if inme.HasChildren() {
me := MenuEntry{Name: n.Title, URL: n.URL()}
for _, child := range inme.Children {
if me.IsSameResource(child) {
return true
}
if n.HasMenuCurrent(menuID, child) {
return true
}
}
}
return false
}
func (n *Node) IsMenuCurrent(menuID string, inme *MenuEntry) bool {
me := MenuEntry{Name: n.Title, URL: n.Site.createNodeMenuEntryURL(n.URL())}
if !me.IsSameResource(inme) {
return false
}
// this resource may be included in several menus
// search for it to make sure that it is in the menu with the given menuId
if menu, ok := (*n.Site.Menus)[menuID]; ok {
for _, menuEntry := range *menu {
if menuEntry.IsSameResource(inme) {
return true
}
descendantFound := n.isSameAsDescendantMenu(inme, menuEntry)
if descendantFound {
return descendantFound
}
}
}
return false
}
// Param is a convenience method to do lookups in Site's Params map.
//
// This method is also implemented on Page.
func (n *Node) Param(key interface{}) (interface{}, error) {
keyStr, err := cast.ToStringE(key)
if err != nil {
return nil, err
}
return n.Site.Params[keyStr], err
}
func (n *Node) Hugo() *HugoInfo {
return hugoInfo
}
func (n *Node) isSameAsDescendantMenu(inme *MenuEntry, parent *MenuEntry) bool {
if parent.HasChildren() {
for _, child := range parent.Children {
if child.IsSameResource(inme) {
return true
}
descendantFound := n.isSameAsDescendantMenu(inme, child)
if descendantFound {
return descendantFound
}
}
}
return false
}
func (n *Node) RSSlink() template.HTML {
return n.RSSLink
}
func (n *Node) IsNode() bool {
return true
}
func (n *Node) IsPage() bool {
return !n.IsNode()
}
func (n *Node) Ref(ref string) (string, error) {
return n.Site.Ref(ref, nil)
}
func (n *Node) RelRef(ref string) (string, error) {
return n.Site.RelRef(ref, nil)
}
type URLPath struct {
URL string
Permalink string
Slug string
Section string
}
func (n *Node) URL() string {
return n.addLangPathPrefix(n.URLPath.URL)
}
func (n *Node) Permalink() string {
return permalink(n.URL())
}
// Scratch returns the writable context associated with this Node.
func (n *Node) Scratch() *Scratch {
if n.scratch == nil {
n.scratch = newScratch()
}
return n.scratch
}
func (n *Node) Language() *helpers.Language {
n.initLanguage()
return n.language
}
func (n *Node) Lang() string {
// When set, Language can be different from lang in the case where there is a
// content file (doc.sv.md) with language indicator, but there is no language
// config for that language. Then the language will fall back on the site default.
if n.Language() != nil {
return n.Language().Lang
}
return n.lang
}
func (n *Node) shouldAddLanguagePrefix() bool {
if !n.Site.IsMultiLingual() {
return false
}
if n.Lang() == "" {
return false
}
if !n.Site.defaultContentLanguageInSubdir && n.Lang() == n.Site.multilingual.DefaultLang.Lang {
return false
}
return true
}
func (n *Node) initLanguage() {
n.languageInit.Do(func() {
if n.language != nil {
return
}
pageLang := n.lang
ml := n.Site.multilingual
if ml == nil {
panic("Multilanguage not set")
}
if pageLang == "" {
n.language = ml.DefaultLang
return
}
language := ml.Language(pageLang)
if language == nil {
// It can be a file named stefano.chiodino.md.
jww.WARN.Printf("Page language (if it is that) not found in multilang setup: %s.", pageLang)
language = ml.DefaultLang
}
n.language = language
})
}
func (n *Node) LanguagePrefix() string {
return n.Site.LanguagePrefix
}
// AllTranslations returns all translations, including the current Node.
// Note that this and the one below is kind of a temporary hack before #2297 is solved.
func (n *Node) AllTranslations() Nodes {
n.initTranslations()
return n.translations
}
// Translations returns the translations excluding the current Node.
func (n *Node) Translations() Nodes {
n.initTranslations()
translations := make(Nodes, 0)
for _, t := range n.translations {
if t != n {
translations = append(translations, t)
}
}
return translations
}
// IsTranslated returns whether this node is translated to
// other language(s).
func (n *Node) IsTranslated() bool {
n.initTranslations()
return len(n.translations) > 1
}
func (n *Node) initTranslations() {
n.translationsInit.Do(func() {
n.translations = n.Site.owner.getNodes(n.nodeID)
//sort.Sort(n.translations)
})
}
func (n *Node) addLangPathPrefix(outfile string) string {
return n.addLangPathPrefixIfFlagSet(outfile, n.shouldAddLanguagePrefix())
}
func (n *Node) addLangPathPrefixIfFlagSet(outfile string, should bool) string {
if helpers.IsAbsURL(outfile) {
return outfile
}
if !should {
return outfile
}
hadSlashSuffix := strings.HasSuffix(outfile, "/")
outfile = "/" + path.Join(n.Lang(), outfile)
if hadSlashSuffix {
outfile += "/"
}
return outfile
}
func (n *Node) addLangFilepathPrefix(outfile string) string {
if outfile == "" {
outfile = helpers.FilePathSeparator
}
if !n.shouldAddLanguagePrefix() {
return outfile
}
return helpers.FilePathSeparator + filepath.Join(n.Lang(), outfile)
}