hugo/hugolib/filesystems/basefs.go
Bjørn Erik Pedersen 29ccb36069 Fix /static performance regression from Hugo 0.103.0
In `v0.103.0` we added support for `resources.PostProcess` for all file types, not just HTML. We had benchmarks that said we were fine in that department, but those did not consider the static file syncing.

This fixes that by:

* Making sure that the /static syncer always gets its own file system without any checks for the post process token.
* For dynamic files (e.g. rendered HTML files) we add an additional check to make sure that we skip binary files (e.g. images)

Fixes #10328
2022-09-26 19:02:25 +02:00

847 lines
24 KiB
Go

// Copyright 2018 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package filesystems provides the fine grained file systems used by Hugo. These
// are typically virtual filesystems that are composites of project and theme content.
package filesystems
import (
"fmt"
"io"
"os"
"path"
"path/filepath"
"strings"
"sync"
"github.com/bep/overlayfs"
"github.com/gohugoio/hugo/htesting"
"github.com/gohugoio/hugo/hugofs/glob"
"github.com/gohugoio/hugo/common/types"
"github.com/gohugoio/hugo/common/loggers"
"github.com/rogpeppe/go-internal/lockedfile"
"github.com/gohugoio/hugo/hugofs/files"
"github.com/gohugoio/hugo/modules"
hpaths "github.com/gohugoio/hugo/common/paths"
"github.com/gohugoio/hugo/hugofs"
"github.com/gohugoio/hugo/hugolib/paths"
"github.com/spf13/afero"
)
const (
// Used to control concurrency between multiple Hugo instances, e.g.
// a running server and building new content with 'hugo new'.
// It's placed in the project root.
lockFileBuild = ".hugo_build.lock"
)
var filePathSeparator = string(filepath.Separator)
// BaseFs contains the core base filesystems used by Hugo. The name "base" is used
// to underline that even if they can be composites, they all have a base path set to a specific
// resource folder, e.g "/my-project/content". So, no absolute filenames needed.
type BaseFs struct {
// SourceFilesystems contains the different source file systems.
*SourceFilesystems
// The project source.
SourceFs afero.Fs
// The filesystem used to publish the rendered site.
// This usually maps to /my-project/public.
PublishFs afero.Fs
// The filesystem used for static files.
PublishFsStatic afero.Fs
// A read-only filesystem starting from the project workDir.
WorkDir afero.Fs
theBigFs *filesystemsCollector
// Locks.
buildMu Lockable // <project>/.hugo_build.lock
}
type Lockable interface {
Lock() (unlock func(), err error)
}
type fakeLockfileMutex struct {
mu sync.Mutex
}
func (f *fakeLockfileMutex) Lock() (func(), error) {
f.mu.Lock()
return func() { f.mu.Unlock() }, nil
}
// Tries to acquire a build lock.
func (fs *BaseFs) LockBuild() (unlock func(), err error) {
return fs.buildMu.Lock()
}
// TODO(bep) we can get regular files in here and that is fine, but
// we need to clean up the naming.
func (fs *BaseFs) WatchDirs() []hugofs.FileMetaInfo {
var dirs []hugofs.FileMetaInfo
for _, dir := range fs.AllDirs() {
if dir.Meta().Watch {
dirs = append(dirs, dir)
}
}
return dirs
}
func (fs *BaseFs) AllDirs() []hugofs.FileMetaInfo {
var dirs []hugofs.FileMetaInfo
for _, dirSet := range [][]hugofs.FileMetaInfo{
fs.Archetypes.Dirs,
fs.I18n.Dirs,
fs.Data.Dirs,
fs.Content.Dirs,
fs.Assets.Dirs,
fs.Layouts.Dirs,
// fs.Resources.Dirs,
fs.StaticDirs,
} {
dirs = append(dirs, dirSet...)
}
return dirs
}
// RelContentDir tries to create a path relative to the content root from
// the given filename. The return value is the path and language code.
func (b *BaseFs) RelContentDir(filename string) string {
for _, dir := range b.SourceFilesystems.Content.Dirs {
dirname := dir.Meta().Filename
if strings.HasPrefix(filename, dirname) {
rel := path.Join(dir.Meta().Path, strings.TrimPrefix(filename, dirname))
return strings.TrimPrefix(rel, filePathSeparator)
}
}
// Either not a content dir or already relative.
return filename
}
// AbsProjectContentDir tries to construct a filename below the most
// relevant content directory.
func (b *BaseFs) AbsProjectContentDir(filename string) (string, string, error) {
isAbs := filepath.IsAbs(filename)
for _, dir := range b.SourceFilesystems.Content.Dirs {
meta := dir.Meta()
if !meta.IsProject {
continue
}
if isAbs {
if strings.HasPrefix(filename, meta.Filename) {
return strings.TrimPrefix(filename, meta.Filename), filename, nil
}
} else {
contentDir := strings.TrimPrefix(strings.TrimPrefix(meta.Filename, meta.BaseDir), filePathSeparator) + filePathSeparator
if strings.HasPrefix(filename, contentDir) {
relFilename := strings.TrimPrefix(filename, contentDir)
absFilename := filepath.Join(meta.Filename, relFilename)
return relFilename, absFilename, nil
}
}
}
if !isAbs {
// A filename on the form "posts/mypage.md", put it inside
// the first content folder, usually <workDir>/content.
// Pick the first project dir (which is probably the most important one).
for _, dir := range b.SourceFilesystems.Content.Dirs {
meta := dir.Meta()
if meta.IsProject {
return filename, filepath.Join(meta.Filename, filename), nil
}
}
}
return "", "", fmt.Errorf("could not determine content directory for %q", filename)
}
// ResolveJSConfigFile resolves the JS-related config file to a absolute
// filename. One example of such would be postcss.config.js.
func (fs *BaseFs) ResolveJSConfigFile(name string) string {
// First look in assets/_jsconfig
fi, err := fs.Assets.Fs.Stat(filepath.Join(files.FolderJSConfig, name))
if err == nil {
return fi.(hugofs.FileMetaInfo).Meta().Filename
}
// Fall back to the work dir.
fi, err = fs.Work.Stat(name)
if err == nil {
return fi.(hugofs.FileMetaInfo).Meta().Filename
}
return ""
}
// SourceFilesystems contains the different source file systems. These can be
// composite file systems (theme and project etc.), and they have all root
// set to the source type the provides: data, i18n, static, layouts.
type SourceFilesystems struct {
Content *SourceFilesystem
Data *SourceFilesystem
I18n *SourceFilesystem
Layouts *SourceFilesystem
Archetypes *SourceFilesystem
Assets *SourceFilesystem
// Writable filesystem on top the project's resources directory,
// with any sub module's resource fs layered below.
ResourcesCache afero.Fs
// The work folder (may be a composite of project and theme components).
Work afero.Fs
// When in multihost we have one static filesystem per language. The sync
// static files is currently done outside of the Hugo build (where there is
// a concept of a site per language).
// When in non-multihost mode there will be one entry in this map with a blank key.
Static map[string]*SourceFilesystem
// All the /static dirs (including themes/modules).
StaticDirs []hugofs.FileMetaInfo
}
// FileSystems returns the FileSystems relevant for the change detection
// in server mode.
// Note: This does currently not return any static fs.
func (s *SourceFilesystems) FileSystems() []*SourceFilesystem {
return []*SourceFilesystem{
s.Content,
s.Data,
s.I18n,
s.Layouts,
s.Archetypes,
// TODO(bep) static
}
}
// A SourceFilesystem holds the filesystem for a given source type in Hugo (data,
// i18n, layouts, static) and additional metadata to be able to use that filesystem
// in server mode.
type SourceFilesystem struct {
// Name matches one in files.ComponentFolders
Name string
// This is a virtual composite filesystem. It expects path relative to a context.
Fs afero.Fs
// This filesystem as separate root directories, starting from project and down
// to the themes/modules.
Dirs []hugofs.FileMetaInfo
// When syncing a source folder to the target (e.g. /public), this may
// be set to publish into a subfolder. This is used for static syncing
// in multihost mode.
PublishFolder string
}
// ContentStaticAssetFs will create a new composite filesystem from the content,
// static, and asset filesystems. The site language is needed to pick the correct static filesystem.
// The order is content, static and then assets.
// TODO(bep) check usage
func (s SourceFilesystems) ContentStaticAssetFs(lang string) afero.Fs {
return overlayfs.New(
overlayfs.Options{
Fss: []afero.Fs{
s.Content.Fs,
s.StaticFs(lang),
s.Assets.Fs,
},
},
)
}
// StaticFs returns the static filesystem for the given language.
// This can be a composite filesystem.
func (s SourceFilesystems) StaticFs(lang string) afero.Fs {
var staticFs afero.Fs = hugofs.NoOpFs
if fs, ok := s.Static[lang]; ok {
staticFs = fs.Fs
} else if fs, ok := s.Static[""]; ok {
staticFs = fs.Fs
}
return staticFs
}
// StatResource looks for a resource in these filesystems in order: static, assets and finally content.
// If found in any of them, it returns FileInfo and the relevant filesystem.
// Any non os.IsNotExist error will be returned.
// An os.IsNotExist error wil be returned only if all filesystems return such an error.
// Note that if we only wanted to find the file, we could create a composite Afero fs,
// but we also need to know which filesystem root it lives in.
func (s SourceFilesystems) StatResource(lang, filename string) (fi os.FileInfo, fs afero.Fs, err error) {
for _, fsToCheck := range []afero.Fs{s.StaticFs(lang), s.Assets.Fs, s.Content.Fs} {
fs = fsToCheck
fi, err = fs.Stat(filename)
if err == nil || !os.IsNotExist(err) {
return
}
}
// Not found.
return
}
// IsStatic returns true if the given filename is a member of one of the static
// filesystems.
func (s SourceFilesystems) IsStatic(filename string) bool {
for _, staticFs := range s.Static {
if staticFs.Contains(filename) {
return true
}
}
return false
}
// IsContent returns true if the given filename is a member of the content filesystem.
func (s SourceFilesystems) IsContent(filename string) bool {
return s.Content.Contains(filename)
}
// IsLayout returns true if the given filename is a member of the layouts filesystem.
func (s SourceFilesystems) IsLayout(filename string) bool {
return s.Layouts.Contains(filename)
}
// IsData returns true if the given filename is a member of the data filesystem.
func (s SourceFilesystems) IsData(filename string) bool {
return s.Data.Contains(filename)
}
// IsAsset returns true if the given filename is a member of the asset filesystem.
func (s SourceFilesystems) IsAsset(filename string) bool {
return s.Assets.Contains(filename)
}
// IsI18n returns true if the given filename is a member of the i18n filesystem.
func (s SourceFilesystems) IsI18n(filename string) bool {
return s.I18n.Contains(filename)
}
// MakeStaticPathRelative makes an absolute static filename into a relative one.
// It will return an empty string if the filename is not a member of a static filesystem.
func (s SourceFilesystems) MakeStaticPathRelative(filename string) string {
for _, staticFs := range s.Static {
rel, _ := staticFs.MakePathRelative(filename)
if rel != "" {
return rel
}
}
return ""
}
// MakePathRelative creates a relative path from the given filename.
func (d *SourceFilesystem) MakePathRelative(filename string) (string, bool) {
for _, dir := range d.Dirs {
meta := dir.(hugofs.FileMetaInfo).Meta()
currentPath := meta.Filename
if strings.HasPrefix(filename, currentPath) {
rel := strings.TrimPrefix(filename, currentPath)
if mp := meta.Path; mp != "" {
rel = filepath.Join(mp, rel)
}
return strings.TrimPrefix(rel, filePathSeparator), true
}
}
return "", false
}
func (d *SourceFilesystem) RealFilename(rel string) string {
fi, err := d.Fs.Stat(rel)
if err != nil {
return rel
}
if realfi, ok := fi.(hugofs.FileMetaInfo); ok {
return realfi.Meta().Filename
}
return rel
}
// Contains returns whether the given filename is a member of the current filesystem.
func (d *SourceFilesystem) Contains(filename string) bool {
for _, dir := range d.Dirs {
if strings.HasPrefix(filename, dir.Meta().Filename) {
return true
}
}
return false
}
// Path returns the mount relative path to the given filename if it is a member of
// of the current filesystem, an empty string if not.
func (d *SourceFilesystem) Path(filename string) string {
for _, dir := range d.Dirs {
meta := dir.Meta()
if strings.HasPrefix(filename, meta.Filename) {
p := strings.TrimPrefix(strings.TrimPrefix(filename, meta.Filename), filePathSeparator)
if mountRoot := meta.MountRoot; mountRoot != "" {
return filepath.Join(mountRoot, p)
}
return p
}
}
return ""
}
// RealDirs gets a list of absolute paths to directories starting from the given
// path.
func (d *SourceFilesystem) RealDirs(from string) []string {
var dirnames []string
for _, dir := range d.Dirs {
meta := dir.Meta()
dirname := filepath.Join(meta.Filename, from)
_, err := meta.Fs.Stat(from)
if err == nil {
dirnames = append(dirnames, dirname)
}
}
return dirnames
}
// WithBaseFs allows reuse of some potentially expensive to create parts that remain
// the same across sites/languages.
func WithBaseFs(b *BaseFs) func(*BaseFs) error {
return func(bb *BaseFs) error {
bb.theBigFs = b.theBigFs
bb.SourceFilesystems = b.SourceFilesystems
return nil
}
}
// NewBase builds the filesystems used by Hugo given the paths and options provided.NewBase
func NewBase(p *paths.Paths, logger loggers.Logger, options ...func(*BaseFs) error) (*BaseFs, error) {
fs := p.Fs
if logger == nil {
logger = loggers.NewWarningLogger()
}
publishFs := hugofs.NewBaseFileDecorator(fs.PublishDir)
sourceFs := hugofs.NewBaseFileDecorator(afero.NewBasePathFs(fs.Source, p.WorkingDir))
publishFsStatic := fs.PublishDirStatic
var buildMu Lockable
if p.Cfg.GetBool("noBuildLock") || htesting.IsTest {
buildMu = &fakeLockfileMutex{}
} else {
buildMu = lockedfile.MutexAt(filepath.Join(p.WorkingDir, lockFileBuild))
}
b := &BaseFs{
SourceFs: sourceFs,
WorkDir: fs.WorkingDirReadOnly,
PublishFs: publishFs,
PublishFsStatic: publishFsStatic,
buildMu: buildMu,
}
for _, opt := range options {
if err := opt(b); err != nil {
return nil, err
}
}
if b.theBigFs != nil && b.SourceFilesystems != nil {
return b, nil
}
builder := newSourceFilesystemsBuilder(p, logger, b)
sourceFilesystems, err := builder.Build()
if err != nil {
return nil, fmt.Errorf("build filesystems: %w", err)
}
b.SourceFilesystems = sourceFilesystems
b.theBigFs = builder.theBigFs
return b, nil
}
type sourceFilesystemsBuilder struct {
logger loggers.Logger
p *paths.Paths
sourceFs afero.Fs
result *SourceFilesystems
theBigFs *filesystemsCollector
}
func newSourceFilesystemsBuilder(p *paths.Paths, logger loggers.Logger, b *BaseFs) *sourceFilesystemsBuilder {
sourceFs := hugofs.NewBaseFileDecorator(p.Fs.Source)
return &sourceFilesystemsBuilder{p: p, logger: logger, sourceFs: sourceFs, theBigFs: b.theBigFs, result: &SourceFilesystems{}}
}
func (b *sourceFilesystemsBuilder) newSourceFilesystem(name string, fs afero.Fs, dirs []hugofs.FileMetaInfo) *SourceFilesystem {
return &SourceFilesystem{
Name: name,
Fs: fs,
Dirs: dirs,
}
}
func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
if b.theBigFs == nil {
theBigFs, err := b.createMainOverlayFs(b.p)
if err != nil {
return nil, fmt.Errorf("create main fs: %w", err)
}
b.theBigFs = theBigFs
}
createView := func(componentID string) *SourceFilesystem {
if b.theBigFs == nil || b.theBigFs.overlayMounts == nil {
return b.newSourceFilesystem(componentID, hugofs.NoOpFs, nil)
}
dirs := b.theBigFs.overlayDirs[componentID]
return b.newSourceFilesystem(componentID, afero.NewBasePathFs(b.theBigFs.overlayMounts, componentID), dirs)
}
b.result.Archetypes = createView(files.ComponentFolderArchetypes)
b.result.Layouts = createView(files.ComponentFolderLayouts)
b.result.Assets = createView(files.ComponentFolderAssets)
b.result.ResourcesCache = b.theBigFs.overlayResources
// Data, i18n and content cannot use the overlay fs
dataDirs := b.theBigFs.overlayDirs[files.ComponentFolderData]
dataFs, err := hugofs.NewSliceFs(dataDirs...)
if err != nil {
return nil, err
}
b.result.Data = b.newSourceFilesystem(files.ComponentFolderData, dataFs, dataDirs)
i18nDirs := b.theBigFs.overlayDirs[files.ComponentFolderI18n]
i18nFs, err := hugofs.NewSliceFs(i18nDirs...)
if err != nil {
return nil, err
}
b.result.I18n = b.newSourceFilesystem(files.ComponentFolderI18n, i18nFs, i18nDirs)
contentDirs := b.theBigFs.overlayDirs[files.ComponentFolderContent]
contentBfs := afero.NewBasePathFs(b.theBigFs.overlayMountsContent, files.ComponentFolderContent)
contentFs, err := hugofs.NewLanguageFs(b.p.LanguagesDefaultFirst.AsOrdinalSet(), contentBfs)
if err != nil {
return nil, fmt.Errorf("create content filesystem: %w", err)
}
b.result.Content = b.newSourceFilesystem(files.ComponentFolderContent, contentFs, contentDirs)
b.result.Work = afero.NewReadOnlyFs(b.theBigFs.overlayFull)
// Create static filesystem(s)
ms := make(map[string]*SourceFilesystem)
b.result.Static = ms
b.result.StaticDirs = b.theBigFs.overlayDirs[files.ComponentFolderStatic]
if b.theBigFs.staticPerLanguage != nil {
// Multihost mode
for k, v := range b.theBigFs.staticPerLanguage {
sfs := b.newSourceFilesystem(files.ComponentFolderStatic, v, b.result.StaticDirs)
sfs.PublishFolder = k
ms[k] = sfs
}
} else {
bfs := afero.NewBasePathFs(b.theBigFs.overlayMountsStatic, files.ComponentFolderStatic)
ms[""] = b.newSourceFilesystem(files.ComponentFolderStatic, bfs, b.result.StaticDirs)
}
return b.result, nil
}
func (b *sourceFilesystemsBuilder) createMainOverlayFs(p *paths.Paths) (*filesystemsCollector, error) {
var staticFsMap map[string]*overlayfs.OverlayFs
if b.p.Cfg.GetBool("multihost") {
staticFsMap = make(map[string]*overlayfs.OverlayFs)
for _, l := range b.p.Languages {
staticFsMap[l.Lang] = overlayfs.New(overlayfs.Options{})
}
}
collector := &filesystemsCollector{
sourceProject: b.sourceFs,
sourceModules: hugofs.NewNoSymlinkFs(b.sourceFs, b.logger, false),
overlayDirs: make(map[string][]hugofs.FileMetaInfo),
staticPerLanguage: staticFsMap,
overlayMounts: overlayfs.New(overlayfs.Options{}),
overlayMountsContent: overlayfs.New(overlayfs.Options{DirsMerger: hugofs.LanguageDirsMerger}),
overlayMountsStatic: overlayfs.New(overlayfs.Options{DirsMerger: hugofs.LanguageDirsMerger}),
overlayFull: overlayfs.New(overlayfs.Options{}),
overlayResources: overlayfs.New(overlayfs.Options{FirstWritable: true}),
}
mods := p.AllModules
mounts := make([]mountsDescriptor, len(mods))
for i := 0; i < len(mods); i++ {
mod := mods[i]
dir := mod.Dir()
isMainProject := mod.Owner() == nil
mounts[i] = mountsDescriptor{
Module: mod,
dir: dir,
isMainProject: isMainProject,
ordinal: i,
}
}
err := b.createOverlayFs(collector, mounts)
return collector, err
}
func (b *sourceFilesystemsBuilder) isContentMount(mnt modules.Mount) bool {
return strings.HasPrefix(mnt.Target, files.ComponentFolderContent)
}
func (b *sourceFilesystemsBuilder) isStaticMount(mnt modules.Mount) bool {
return strings.HasPrefix(mnt.Target, files.ComponentFolderStatic)
}
func (b *sourceFilesystemsBuilder) createOverlayFs(
collector *filesystemsCollector,
mounts []mountsDescriptor) error {
if len(mounts) == 0 {
appendNopIfEmpty := func(ofs *overlayfs.OverlayFs) *overlayfs.OverlayFs {
if ofs.NumFilesystems() > 0 {
return ofs
}
return ofs.Append(hugofs.NoOpFs)
}
collector.overlayMounts = appendNopIfEmpty(collector.overlayMounts)
collector.overlayMountsContent = appendNopIfEmpty(collector.overlayMountsContent)
collector.overlayMountsStatic = appendNopIfEmpty(collector.overlayMountsStatic)
collector.overlayFull = appendNopIfEmpty(collector.overlayFull)
collector.overlayResources = appendNopIfEmpty(collector.overlayResources)
return nil
}
for _, md := range mounts {
var (
fromTo []hugofs.RootMapping
fromToContent []hugofs.RootMapping
fromToStatic []hugofs.RootMapping
)
absPathify := func(path string) (string, string) {
if filepath.IsAbs(path) {
return "", path
}
return md.dir, hpaths.AbsPathify(md.dir, path)
}
for i, mount := range md.Mounts() {
// Add more weight to early mounts.
// When two mounts contain the same filename,
// the first entry wins.
mountWeight := (10 + md.ordinal) * (len(md.Mounts()) - i)
inclusionFilter, err := glob.NewFilenameFilter(
types.ToStringSlicePreserveString(mount.IncludeFiles),
types.ToStringSlicePreserveString(mount.ExcludeFiles),
)
if err != nil {
return err
}
base, filename := absPathify(mount.Source)
rm := hugofs.RootMapping{
From: mount.Target,
To: filename,
ToBasedir: base,
Module: md.Module.Path(),
IsProject: md.isMainProject,
Meta: &hugofs.FileMeta{
Watch: md.Watch(),
Weight: mountWeight,
Classifier: files.ContentClassContent,
InclusionFilter: inclusionFilter,
},
}
isContentMount := b.isContentMount(mount)
lang := mount.Lang
if lang == "" && isContentMount {
lang = b.p.DefaultContentLanguage
}
rm.Meta.Lang = lang
if isContentMount {
fromToContent = append(fromToContent, rm)
} else if b.isStaticMount(mount) {
fromToStatic = append(fromToStatic, rm)
} else {
fromTo = append(fromTo, rm)
}
}
modBase := collector.sourceProject
if !md.isMainProject {
modBase = collector.sourceModules
}
sourceStatic := hugofs.NewNoSymlinkFs(modBase, b.logger, true)
rmfs, err := hugofs.NewRootMappingFs(modBase, fromTo...)
if err != nil {
return err
}
rmfsContent, err := hugofs.NewRootMappingFs(modBase, fromToContent...)
if err != nil {
return err
}
rmfsStatic, err := hugofs.NewRootMappingFs(sourceStatic, fromToStatic...)
if err != nil {
return err
}
// We need to keep the ordered list of directories for watching and
// some special merge operations (data, i18n).
collector.addDirs(rmfs)
collector.addDirs(rmfsContent)
collector.addDirs(rmfsStatic)
if collector.staticPerLanguage != nil {
for _, l := range b.p.Languages {
lang := l.Lang
lfs := rmfsStatic.Filter(func(rm hugofs.RootMapping) bool {
rlang := rm.Meta.Lang
return rlang == "" || rlang == lang
})
bfs := afero.NewBasePathFs(lfs, files.ComponentFolderStatic)
collector.staticPerLanguage[lang] = collector.staticPerLanguage[lang].Append(bfs)
}
}
getResourcesDir := func() string {
if md.isMainProject {
return b.p.AbsResourcesDir
}
_, filename := absPathify(files.FolderResources)
return filename
}
collector.overlayMounts = collector.overlayMounts.Append(rmfs)
collector.overlayMountsContent = collector.overlayMountsContent.Append(rmfsContent)
collector.overlayMountsStatic = collector.overlayMountsStatic.Append(rmfsStatic)
collector.overlayFull = collector.overlayFull.Append(afero.NewBasePathFs(modBase, md.dir))
collector.overlayResources = collector.overlayResources.Append(afero.NewBasePathFs(modBase, getResourcesDir()))
}
return nil
}
func printFs(fs afero.Fs, path string, w io.Writer) {
if fs == nil {
return
}
afero.Walk(fs, path, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if info.IsDir() {
return nil
}
var filename string
if fim, ok := info.(hugofs.FileMetaInfo); ok {
filename = fim.Meta().Filename
}
fmt.Fprintf(w, " %q %q\n", path, filename)
return nil
})
}
type filesystemsCollector struct {
sourceProject afero.Fs // Source for project folders
sourceModules afero.Fs // Source for modules/themes
overlayMounts *overlayfs.OverlayFs
overlayMountsContent *overlayfs.OverlayFs
overlayMountsStatic *overlayfs.OverlayFs
overlayFull *overlayfs.OverlayFs
overlayResources *overlayfs.OverlayFs
// Maps component type (layouts, static, content etc.) an ordered list of
// directories representing the overlay filesystems above.
overlayDirs map[string][]hugofs.FileMetaInfo
// Set if in multihost mode
staticPerLanguage map[string]*overlayfs.OverlayFs
finalizerInit sync.Once
}
func (c *filesystemsCollector) addDirs(rfs *hugofs.RootMappingFs) {
for _, componentFolder := range files.ComponentFolders {
c.addDir(rfs, componentFolder)
}
}
func (c *filesystemsCollector) addDir(rfs *hugofs.RootMappingFs, componentFolder string) {
dirs, err := rfs.Dirs(componentFolder)
if err == nil {
c.overlayDirs[componentFolder] = append(c.overlayDirs[componentFolder], dirs...)
}
}
func (c *filesystemsCollector) reverseFis(fis []hugofs.FileMetaInfo) {
for i := len(fis)/2 - 1; i >= 0; i-- {
opp := len(fis) - 1 - i
fis[i], fis[opp] = fis[opp], fis[i]
}
}
type mountsDescriptor struct {
modules.Module
dir string
isMainProject bool
ordinal int
}