// Copyright 2018 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package filesystems provides the fine grained file systems used by Hugo. These // are typically virtual filesystems that are composites of project and theme content. package filesystems import ( "fmt" "io" "os" "path" "path/filepath" "strings" "sync" "github.com/bep/overlayfs" "github.com/gohugoio/hugo/htesting" "github.com/gohugoio/hugo/hugofs/glob" "github.com/gohugoio/hugo/common/herrors" "github.com/gohugoio/hugo/common/types" "github.com/gohugoio/hugo/common/loggers" "github.com/rogpeppe/go-internal/lockedfile" "github.com/gohugoio/hugo/hugofs/files" "github.com/gohugoio/hugo/modules" hpaths "github.com/gohugoio/hugo/common/paths" "github.com/gohugoio/hugo/hugofs" "github.com/gohugoio/hugo/hugolib/paths" "github.com/spf13/afero" ) const ( // Used to control concurrency between multiple Hugo instances, e.g. // a running server and building new content with 'hugo new'. // It's placed in the project root. lockFileBuild = ".hugo_build.lock" ) var filePathSeparator = string(filepath.Separator) // BaseFs contains the core base filesystems used by Hugo. The name "base" is used // to underline that even if they can be composites, they all have a base path set to a specific // resource folder, e.g "/my-project/content". So, no absolute filenames needed. type BaseFs struct { // SourceFilesystems contains the different source file systems. *SourceFilesystems // The project source. SourceFs afero.Fs // The filesystem used to publish the rendered site. // This usually maps to /my-project/public. PublishFs afero.Fs // The filesystem used for static files. PublishFsStatic afero.Fs // A read-only filesystem starting from the project workDir. WorkDir afero.Fs theBigFs *filesystemsCollector workingDir string // Locks. buildMu Lockable // /.hugo_build.lock } type Lockable interface { Lock() (unlock func(), err error) } type fakeLockfileMutex struct { mu sync.Mutex } func (f *fakeLockfileMutex) Lock() (func(), error) { f.mu.Lock() return func() { f.mu.Unlock() }, nil } // Tries to acquire a build lock. func (fs *BaseFs) LockBuild() (unlock func(), err error) { return fs.buildMu.Lock() } // TODO(bep) we can get regular files in here and that is fine, but // we need to clean up the naming. func (fs *BaseFs) WatchDirs() []hugofs.FileMetaInfo { var dirs []hugofs.FileMetaInfo for _, dir := range fs.AllDirs() { if dir.Meta().Watch { dirs = append(dirs, dir) } } return dirs } func (fs *BaseFs) AllDirs() []hugofs.FileMetaInfo { var dirs []hugofs.FileMetaInfo for _, dirSet := range [][]hugofs.FileMetaInfo{ fs.Archetypes.Dirs, fs.I18n.Dirs, fs.Data.Dirs, fs.Content.Dirs, fs.Assets.Dirs, fs.Layouts.Dirs, // fs.Resources.Dirs, fs.StaticDirs, } { dirs = append(dirs, dirSet...) } return dirs } // RelContentDir tries to create a path relative to the content root from // the given filename. The return value is the path and language code. func (b *BaseFs) RelContentDir(filename string) string { for _, dir := range b.SourceFilesystems.Content.Dirs { dirname := dir.Meta().Filename if strings.HasPrefix(filename, dirname) { rel := path.Join(dir.Meta().Path, strings.TrimPrefix(filename, dirname)) return strings.TrimPrefix(rel, filePathSeparator) } } // Either not a content dir or already relative. return filename } // AbsProjectContentDir tries to construct a filename below the most // relevant content directory. func (b *BaseFs) AbsProjectContentDir(filename string) (string, string, error) { isAbs := filepath.IsAbs(filename) for _, dir := range b.SourceFilesystems.Content.Dirs { meta := dir.Meta() if !meta.IsProject { continue } if isAbs { if strings.HasPrefix(filename, meta.Filename) { return strings.TrimPrefix(filename, meta.Filename), filename, nil } } else { contentDir := strings.TrimPrefix(strings.TrimPrefix(meta.Filename, meta.BaseDir), filePathSeparator) + filePathSeparator if strings.HasPrefix(filename, contentDir) { relFilename := strings.TrimPrefix(filename, contentDir) absFilename := filepath.Join(meta.Filename, relFilename) return relFilename, absFilename, nil } } } if !isAbs { // A filename on the form "posts/mypage.md", put it inside // the first content folder, usually /content. // Pick the first project dir (which is probably the most important one). for _, dir := range b.SourceFilesystems.Content.Dirs { meta := dir.Meta() if meta.IsProject { return filename, filepath.Join(meta.Filename, filename), nil } } } return "", "", fmt.Errorf("could not determine content directory for %q", filename) } // ResolveJSConfigFile resolves the JS-related config file to a absolute // filename. One example of such would be postcss.config.js. func (fs *BaseFs) ResolveJSConfigFile(name string) string { // First look in assets/_jsconfig fi, err := fs.Assets.Fs.Stat(filepath.Join(files.FolderJSConfig, name)) if err == nil { return fi.(hugofs.FileMetaInfo).Meta().Filename } // Fall back to the work dir. fi, err = fs.Work.Stat(name) if err == nil { return fi.(hugofs.FileMetaInfo).Meta().Filename } return "" } // MakePathRelative creates a relative path from the given filename. // It returns both the component name (e.g. layouts) and the path relative to that. func (fs *BaseFs) MakePathRelative(filename string) (string, string) { for _, sfs := range fs.FileSystems() { if sfs.Contains(filename) { if s, found := sfs.MakePathRelative(filename); found { return sfs.Name, s } } } // May be a static file. if s := fs.MakeStaticPathRelative(filename); s != "" { return files.ComponentFolderStatic, s } // Fall back to relative to the working dir. if strings.HasPrefix(filename, fs.workingDir) { return "", strings.TrimPrefix(filename, fs.workingDir) } return "", "" } // SourceFilesystems contains the different source file systems. These can be // composite file systems (theme and project etc.), and they have all root // set to the source type the provides: data, i18n, static, layouts. type SourceFilesystems struct { Content *SourceFilesystem Data *SourceFilesystem I18n *SourceFilesystem Layouts *SourceFilesystem Archetypes *SourceFilesystem Assets *SourceFilesystem // Writable filesystem on top the project's resources directory, // with any sub module's resource fs layered below. ResourcesCache afero.Fs // The work folder (may be a composite of project and theme components). Work afero.Fs // When in multihost we have one static filesystem per language. The sync // static files is currently done outside of the Hugo build (where there is // a concept of a site per language). // When in non-multihost mode there will be one entry in this map with a blank key. Static map[string]*SourceFilesystem // All the /static dirs (including themes/modules). StaticDirs []hugofs.FileMetaInfo } // FileSystems returns the FileSystems relevant for the change detection // in server mode. // Note: This does currently not return any static fs. func (s *SourceFilesystems) FileSystems() []*SourceFilesystem { return []*SourceFilesystem{ s.Content, s.Assets, s.Data, s.I18n, s.Layouts, s.Archetypes, // TODO(bep) static } } // A SourceFilesystem holds the filesystem for a given source type in Hugo (data, // i18n, layouts, static) and additional metadata to be able to use that filesystem // in server mode. type SourceFilesystem struct { // Name matches one in files.ComponentFolders Name string // This is a virtual composite filesystem. It expects path relative to a context. Fs afero.Fs // This filesystem as separate root directories, starting from project and down // to the themes/modules. Dirs []hugofs.FileMetaInfo // When syncing a source folder to the target (e.g. /public), this may // be set to publish into a subfolder. This is used for static syncing // in multihost mode. PublishFolder string } // ContentStaticAssetFs will create a new composite filesystem from the content, // static, and asset filesystems. The site language is needed to pick the correct static filesystem. // The order is content, static and then assets. // TODO(bep) check usage func (s SourceFilesystems) ContentStaticAssetFs(lang string) afero.Fs { return overlayfs.New( overlayfs.Options{ Fss: []afero.Fs{ s.Content.Fs, s.StaticFs(lang), s.Assets.Fs, }, }, ) } // StaticFs returns the static filesystem for the given language. // This can be a composite filesystem. func (s SourceFilesystems) StaticFs(lang string) afero.Fs { var staticFs afero.Fs = hugofs.NoOpFs if fs, ok := s.Static[lang]; ok { staticFs = fs.Fs } else if fs, ok := s.Static[""]; ok { staticFs = fs.Fs } return staticFs } // StatResource looks for a resource in these filesystems in order: static, assets and finally content. // If found in any of them, it returns FileInfo and the relevant filesystem. // Any non herrors.IsNotExist error will be returned. // An herrors.IsNotExist error will be returned only if all filesystems return such an error. // Note that if we only wanted to find the file, we could create a composite Afero fs, // but we also need to know which filesystem root it lives in. func (s SourceFilesystems) StatResource(lang, filename string) (fi os.FileInfo, fs afero.Fs, err error) { for _, fsToCheck := range []afero.Fs{s.StaticFs(lang), s.Assets.Fs, s.Content.Fs} { fs = fsToCheck fi, err = fs.Stat(filename) if err == nil || !herrors.IsNotExist(err) { return } } // Not found. return } // IsStatic returns true if the given filename is a member of one of the static // filesystems. func (s SourceFilesystems) IsStatic(filename string) bool { for _, staticFs := range s.Static { if staticFs.Contains(filename) { return true } } return false } // IsContent returns true if the given filename is a member of the content filesystem. func (s SourceFilesystems) IsContent(filename string) bool { return s.Content.Contains(filename) } // IsLayout returns true if the given filename is a member of the layouts filesystem. func (s SourceFilesystems) IsLayout(filename string) bool { return s.Layouts.Contains(filename) } // IsData returns true if the given filename is a member of the data filesystem. func (s SourceFilesystems) IsData(filename string) bool { return s.Data.Contains(filename) } // IsAsset returns true if the given filename is a member of the asset filesystem. func (s SourceFilesystems) IsAsset(filename string) bool { return s.Assets.Contains(filename) } // IsI18n returns true if the given filename is a member of the i18n filesystem. func (s SourceFilesystems) IsI18n(filename string) bool { return s.I18n.Contains(filename) } // MakeStaticPathRelative makes an absolute static filename into a relative one. // It will return an empty string if the filename is not a member of a static filesystem. func (s SourceFilesystems) MakeStaticPathRelative(filename string) string { for _, staticFs := range s.Static { rel, _ := staticFs.MakePathRelative(filename) if rel != "" { return rel } } return "" } // MakePathRelative creates a relative path from the given filename. func (d *SourceFilesystem) MakePathRelative(filename string) (string, bool) { for _, dir := range d.Dirs { meta := dir.(hugofs.FileMetaInfo).Meta() currentPath := meta.Filename if strings.HasPrefix(filename, currentPath) { rel := strings.TrimPrefix(filename, currentPath) if mp := meta.Path; mp != "" { rel = filepath.Join(mp, rel) } return strings.TrimPrefix(rel, filePathSeparator), true } } return "", false } func (d *SourceFilesystem) RealFilename(rel string) string { fi, err := d.Fs.Stat(rel) if err != nil { return rel } if realfi, ok := fi.(hugofs.FileMetaInfo); ok { return realfi.Meta().Filename } return rel } // Contains returns whether the given filename is a member of the current filesystem. func (d *SourceFilesystem) Contains(filename string) bool { for _, dir := range d.Dirs { if strings.HasPrefix(filename, dir.Meta().Filename) { return true } } return false } // Path returns the mount relative path to the given filename if it is a member of // of the current filesystem, an empty string if not. func (d *SourceFilesystem) Path(filename string) string { for _, dir := range d.Dirs { meta := dir.Meta() if strings.HasPrefix(filename, meta.Filename) { p := strings.TrimPrefix(strings.TrimPrefix(filename, meta.Filename), filePathSeparator) if mountRoot := meta.MountRoot; mountRoot != "" { return filepath.Join(mountRoot, p) } return p } } return "" } // RealDirs gets a list of absolute paths to directories starting from the given // path. func (d *SourceFilesystem) RealDirs(from string) []string { var dirnames []string for _, dir := range d.Dirs { meta := dir.Meta() dirname := filepath.Join(meta.Filename, from) _, err := meta.Fs.Stat(from) if err == nil { dirnames = append(dirnames, dirname) } } return dirnames } // WithBaseFs allows reuse of some potentially expensive to create parts that remain // the same across sites/languages. func WithBaseFs(b *BaseFs) func(*BaseFs) error { return func(bb *BaseFs) error { bb.theBigFs = b.theBigFs bb.SourceFilesystems = b.SourceFilesystems return nil } } var counter int // NewBase builds the filesystems used by Hugo given the paths and options provided.NewBase func NewBase(p *paths.Paths, logger loggers.Logger, options ...func(*BaseFs) error) (*BaseFs, error) { fs := p.Fs if logger == nil { logger = loggers.NewWarningLogger() } publishFs := hugofs.NewBaseFileDecorator(fs.PublishDir) sourceFs := hugofs.NewBaseFileDecorator(afero.NewBasePathFs(fs.Source, p.Cfg.BaseConfig().WorkingDir)) publishFsStatic := fs.PublishDirStatic var buildMu Lockable if p.Cfg.NoBuildLock() || htesting.IsTest { buildMu = &fakeLockfileMutex{} } else { buildMu = lockedfile.MutexAt(filepath.Join(p.Cfg.BaseConfig().WorkingDir, lockFileBuild)) } b := &BaseFs{ SourceFs: sourceFs, WorkDir: fs.WorkingDirReadOnly, PublishFs: publishFs, PublishFsStatic: publishFsStatic, workingDir: p.Cfg.BaseConfig().WorkingDir, buildMu: buildMu, } for _, opt := range options { if err := opt(b); err != nil { return nil, err } } if b.theBigFs != nil && b.SourceFilesystems != nil { return b, nil } builder := newSourceFilesystemsBuilder(p, logger, b) sourceFilesystems, err := builder.Build() if err != nil { return nil, fmt.Errorf("build filesystems: %w", err) } b.SourceFilesystems = sourceFilesystems b.theBigFs = builder.theBigFs return b, nil } type sourceFilesystemsBuilder struct { logger loggers.Logger p *paths.Paths sourceFs afero.Fs result *SourceFilesystems theBigFs *filesystemsCollector } func newSourceFilesystemsBuilder(p *paths.Paths, logger loggers.Logger, b *BaseFs) *sourceFilesystemsBuilder { sourceFs := hugofs.NewBaseFileDecorator(p.Fs.Source) return &sourceFilesystemsBuilder{p: p, logger: logger, sourceFs: sourceFs, theBigFs: b.theBigFs, result: &SourceFilesystems{}} } func (b *sourceFilesystemsBuilder) newSourceFilesystem(name string, fs afero.Fs, dirs []hugofs.FileMetaInfo) *SourceFilesystem { return &SourceFilesystem{ Name: name, Fs: fs, Dirs: dirs, } } func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) { if b.theBigFs == nil { theBigFs, err := b.createMainOverlayFs(b.p) if err != nil { return nil, fmt.Errorf("create main fs: %w", err) } b.theBigFs = theBigFs } createView := func(componentID string) *SourceFilesystem { if b.theBigFs == nil || b.theBigFs.overlayMounts == nil { return b.newSourceFilesystem(componentID, hugofs.NoOpFs, nil) } dirs := b.theBigFs.overlayDirs[componentID] return b.newSourceFilesystem(componentID, afero.NewBasePathFs(b.theBigFs.overlayMounts, componentID), dirs) } b.result.Archetypes = createView(files.ComponentFolderArchetypes) b.result.Layouts = createView(files.ComponentFolderLayouts) b.result.Assets = createView(files.ComponentFolderAssets) b.result.ResourcesCache = b.theBigFs.overlayResources // Data, i18n and content cannot use the overlay fs dataDirs := b.theBigFs.overlayDirs[files.ComponentFolderData] dataFs, err := hugofs.NewSliceFs(dataDirs...) if err != nil { return nil, err } b.result.Data = b.newSourceFilesystem(files.ComponentFolderData, dataFs, dataDirs) i18nDirs := b.theBigFs.overlayDirs[files.ComponentFolderI18n] i18nFs, err := hugofs.NewSliceFs(i18nDirs...) if err != nil { return nil, err } b.result.I18n = b.newSourceFilesystem(files.ComponentFolderI18n, i18nFs, i18nDirs) contentDirs := b.theBigFs.overlayDirs[files.ComponentFolderContent] contentBfs := afero.NewBasePathFs(b.theBigFs.overlayMountsContent, files.ComponentFolderContent) contentFs, err := hugofs.NewLanguageFs(b.p.Cfg.LanguagesDefaultFirst().AsOrdinalSet(), contentBfs) if err != nil { return nil, fmt.Errorf("create content filesystem: %w", err) } b.result.Content = b.newSourceFilesystem(files.ComponentFolderContent, contentFs, contentDirs) b.result.Work = afero.NewReadOnlyFs(b.theBigFs.overlayFull) // Create static filesystem(s) ms := make(map[string]*SourceFilesystem) b.result.Static = ms b.result.StaticDirs = b.theBigFs.overlayDirs[files.ComponentFolderStatic] if b.theBigFs.staticPerLanguage != nil { // Multihost mode for k, v := range b.theBigFs.staticPerLanguage { sfs := b.newSourceFilesystem(files.ComponentFolderStatic, v, b.result.StaticDirs) sfs.PublishFolder = k ms[k] = sfs } } else { bfs := afero.NewBasePathFs(b.theBigFs.overlayMountsStatic, files.ComponentFolderStatic) ms[""] = b.newSourceFilesystem(files.ComponentFolderStatic, bfs, b.result.StaticDirs) } return b.result, nil } func (b *sourceFilesystemsBuilder) createMainOverlayFs(p *paths.Paths) (*filesystemsCollector, error) { var staticFsMap map[string]*overlayfs.OverlayFs if b.p.Cfg.IsMultihost() { languages := b.p.Cfg.Languages() staticFsMap = make(map[string]*overlayfs.OverlayFs) for _, l := range languages { staticFsMap[l.Lang] = overlayfs.New(overlayfs.Options{}) } } collector := &filesystemsCollector{ sourceProject: b.sourceFs, sourceModules: hugofs.NewNoSymlinkFs(b.sourceFs, b.logger, false), overlayDirs: make(map[string][]hugofs.FileMetaInfo), staticPerLanguage: staticFsMap, overlayMounts: overlayfs.New(overlayfs.Options{}), overlayMountsContent: overlayfs.New(overlayfs.Options{DirsMerger: hugofs.LanguageDirsMerger}), overlayMountsStatic: overlayfs.New(overlayfs.Options{DirsMerger: hugofs.LanguageDirsMerger}), overlayFull: overlayfs.New(overlayfs.Options{}), overlayResources: overlayfs.New(overlayfs.Options{FirstWritable: true}), } mods := p.AllModules() mounts := make([]mountsDescriptor, len(mods)) for i := 0; i < len(mods); i++ { mod := mods[i] dir := mod.Dir() isMainProject := mod.Owner() == nil mounts[i] = mountsDescriptor{ Module: mod, dir: dir, isMainProject: isMainProject, ordinal: i, } } err := b.createOverlayFs(collector, mounts) return collector, err } func (b *sourceFilesystemsBuilder) isContentMount(mnt modules.Mount) bool { return strings.HasPrefix(mnt.Target, files.ComponentFolderContent) } func (b *sourceFilesystemsBuilder) isStaticMount(mnt modules.Mount) bool { return strings.HasPrefix(mnt.Target, files.ComponentFolderStatic) } func (b *sourceFilesystemsBuilder) createOverlayFs( collector *filesystemsCollector, mounts []mountsDescriptor) error { if len(mounts) == 0 { appendNopIfEmpty := func(ofs *overlayfs.OverlayFs) *overlayfs.OverlayFs { if ofs.NumFilesystems() > 0 { return ofs } return ofs.Append(hugofs.NoOpFs) } collector.overlayMounts = appendNopIfEmpty(collector.overlayMounts) collector.overlayMountsContent = appendNopIfEmpty(collector.overlayMountsContent) collector.overlayMountsStatic = appendNopIfEmpty(collector.overlayMountsStatic) collector.overlayFull = appendNopIfEmpty(collector.overlayFull) collector.overlayResources = appendNopIfEmpty(collector.overlayResources) return nil } for _, md := range mounts { var ( fromTo []hugofs.RootMapping fromToContent []hugofs.RootMapping fromToStatic []hugofs.RootMapping ) absPathify := func(path string) (string, string) { if filepath.IsAbs(path) { return "", path } return md.dir, hpaths.AbsPathify(md.dir, path) } for i, mount := range md.Mounts() { // Add more weight to early mounts. // When two mounts contain the same filename, // the first entry wins. mountWeight := (10 + md.ordinal) * (len(md.Mounts()) - i) inclusionFilter, err := glob.NewFilenameFilter( types.ToStringSlicePreserveString(mount.IncludeFiles), types.ToStringSlicePreserveString(mount.ExcludeFiles), ) if err != nil { return err } base, filename := absPathify(mount.Source) rm := hugofs.RootMapping{ From: mount.Target, To: filename, ToBasedir: base, Module: md.Module.Path(), IsProject: md.isMainProject, Meta: &hugofs.FileMeta{ Watch: md.Watch(), Weight: mountWeight, Classifier: files.ContentClassContent, InclusionFilter: inclusionFilter, }, } isContentMount := b.isContentMount(mount) lang := mount.Lang if lang == "" && isContentMount { lang = b.p.Cfg.DefaultContentLanguage() } rm.Meta.Lang = lang if isContentMount { fromToContent = append(fromToContent, rm) } else if b.isStaticMount(mount) { fromToStatic = append(fromToStatic, rm) } else { fromTo = append(fromTo, rm) } } modBase := collector.sourceProject if !md.isMainProject { modBase = collector.sourceModules } sourceStatic := hugofs.NewNoSymlinkFs(modBase, b.logger, true) rmfs, err := hugofs.NewRootMappingFs(modBase, fromTo...) if err != nil { return err } rmfsContent, err := hugofs.NewRootMappingFs(modBase, fromToContent...) if err != nil { return err } rmfsStatic, err := hugofs.NewRootMappingFs(sourceStatic, fromToStatic...) if err != nil { return err } // We need to keep the ordered list of directories for watching and // some special merge operations (data, i18n). collector.addDirs(rmfs) collector.addDirs(rmfsContent) collector.addDirs(rmfsStatic) if collector.staticPerLanguage != nil { for _, l := range b.p.Cfg.Languages() { lang := l.Lang lfs := rmfsStatic.Filter(func(rm hugofs.RootMapping) bool { rlang := rm.Meta.Lang return rlang == "" || rlang == lang }) bfs := afero.NewBasePathFs(lfs, files.ComponentFolderStatic) collector.staticPerLanguage[lang] = collector.staticPerLanguage[lang].Append(bfs) } } getResourcesDir := func() string { if md.isMainProject { return b.p.AbsResourcesDir } _, filename := absPathify(files.FolderResources) return filename } collector.overlayMounts = collector.overlayMounts.Append(rmfs) collector.overlayMountsContent = collector.overlayMountsContent.Append(rmfsContent) collector.overlayMountsStatic = collector.overlayMountsStatic.Append(rmfsStatic) collector.overlayFull = collector.overlayFull.Append(afero.NewBasePathFs(modBase, md.dir)) collector.overlayResources = collector.overlayResources.Append(afero.NewBasePathFs(modBase, getResourcesDir())) } return nil } func printFs(fs afero.Fs, path string, w io.Writer) { if fs == nil { return } afero.Walk(fs, path, func(path string, info os.FileInfo, err error) error { if err != nil { return err } if info.IsDir() { return nil } var filename string if fim, ok := info.(hugofs.FileMetaInfo); ok { filename = fim.Meta().Filename } fmt.Fprintf(w, " %q %q\n", path, filename) return nil }) } type filesystemsCollector struct { sourceProject afero.Fs // Source for project folders sourceModules afero.Fs // Source for modules/themes overlayMounts *overlayfs.OverlayFs overlayMountsContent *overlayfs.OverlayFs overlayMountsStatic *overlayfs.OverlayFs overlayFull *overlayfs.OverlayFs overlayResources *overlayfs.OverlayFs // Maps component type (layouts, static, content etc.) an ordered list of // directories representing the overlay filesystems above. overlayDirs map[string][]hugofs.FileMetaInfo // Set if in multihost mode staticPerLanguage map[string]*overlayfs.OverlayFs finalizerInit sync.Once } func (c *filesystemsCollector) addDirs(rfs *hugofs.RootMappingFs) { for _, componentFolder := range files.ComponentFolders { c.addDir(rfs, componentFolder) } } func (c *filesystemsCollector) addDir(rfs *hugofs.RootMappingFs, componentFolder string) { dirs, err := rfs.Dirs(componentFolder) if err == nil { c.overlayDirs[componentFolder] = append(c.overlayDirs[componentFolder], dirs...) } } func (c *filesystemsCollector) reverseFis(fis []hugofs.FileMetaInfo) { for i := len(fis)/2 - 1; i >= 0; i-- { opp := len(fis) - 1 - i fis[i], fis[opp] = fis[opp], fis[i] } } type mountsDescriptor struct { modules.Module dir string isMainProject bool ordinal int }