// Copyright 2017 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package collections import ( "errors" "fmt" "reflect" "github.com/mitchellh/hashstructure" ) var ( zero reflect.Value errorType = reflect.TypeOf((*error)(nil)).Elem() ) func numberToFloat(v reflect.Value) (float64, error) { switch kind := v.Kind(); { case isFloat(kind): return v.Float(), nil case isInt(kind): return float64(v.Int()), nil case isUint(kind): return float64(v.Uint()), nil case kind == reflect.Interface: return numberToFloat(v.Elem()) default: return 0, fmt.Errorf("invalid kind %s in numberToFloat", kind) } } // normalizes different numeric types if isNumber // or get the hash values if not Comparable (such as map or struct) // to make them comparable func normalize(v reflect.Value) any { k := v.Kind() switch { case !v.Type().Comparable(): h, err := hashstructure.Hash(v.Interface(), nil) if err != nil { panic(err) } return h case isNumber(k): f, err := numberToFloat(v) if err == nil { return f } } return v.Interface() } // collects identities from the slices in seqs into a set. Numeric values are normalized, // pointers unwrapped. func collectIdentities(seqs ...any) (map[any]bool, error) { seen := make(map[any]bool) for _, seq := range seqs { v := reflect.ValueOf(seq) switch v.Kind() { case reflect.Array, reflect.Slice: for i := 0; i < v.Len(); i++ { ev, _ := indirectInterface(v.Index(i)) if !ev.Type().Comparable() { return nil, errors.New("elements must be comparable") } seen[normalize(ev)] = true } default: return nil, fmt.Errorf("arguments must be slices or arrays") } } return seen, nil } // We have some different numeric and string types that we try to behave like // they were the same. func convertValue(v reflect.Value, to reflect.Type) (reflect.Value, error) { if v.Type().AssignableTo(to) { return v, nil } switch kind := to.Kind(); { case kind == reflect.String: s, err := toString(v) return reflect.ValueOf(s), err case isNumber(kind): return convertNumber(v, kind) default: return reflect.Value{}, fmt.Errorf("%s is not assignable to %s", v.Type(), to) } } // There are potential overflows in this function, but the downconversion of // int64 etc. into int8 etc. is coming from the synthetic unit tests for Union etc. // TODO(bep) We should consider normalizing the slices to int64 etc. func convertNumber(v reflect.Value, to reflect.Kind) (reflect.Value, error) { var n reflect.Value if isFloat(to) { f, err := toFloat(v) if err != nil { return n, err } switch to { case reflect.Float32: n = reflect.ValueOf(float32(f)) default: n = reflect.ValueOf(float64(f)) } } else if isInt(to) { i, err := toInt(v) if err != nil { return n, err } switch to { case reflect.Int: n = reflect.ValueOf(int(i)) case reflect.Int8: n = reflect.ValueOf(int8(i)) case reflect.Int16: n = reflect.ValueOf(int16(i)) case reflect.Int32: n = reflect.ValueOf(int32(i)) case reflect.Int64: n = reflect.ValueOf(int64(i)) } } else if isUint(to) { i, err := toUint(v) if err != nil { return n, err } switch to { case reflect.Uint: n = reflect.ValueOf(uint(i)) case reflect.Uint8: n = reflect.ValueOf(uint8(i)) case reflect.Uint16: n = reflect.ValueOf(uint16(i)) case reflect.Uint32: n = reflect.ValueOf(uint32(i)) case reflect.Uint64: n = reflect.ValueOf(uint64(i)) } } if !n.IsValid() { return n, errors.New("invalid values") } return n, nil } func newSliceElement(items any) any { tp := reflect.TypeOf(items) if tp == nil { return nil } switch tp.Kind() { case reflect.Array, reflect.Slice: tp = tp.Elem() if tp.Kind() == reflect.Ptr { tp = tp.Elem() } return reflect.New(tp).Interface() } return nil } func isNumber(kind reflect.Kind) bool { return isInt(kind) || isUint(kind) || isFloat(kind) } func isInt(kind reflect.Kind) bool { switch kind { case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: return true default: return false } } func isUint(kind reflect.Kind) bool { switch kind { case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: return true default: return false } } func isFloat(kind reflect.Kind) bool { switch kind { case reflect.Float32, reflect.Float64: return true default: return false } }