// Copyright 2024 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package images provides template functions for manipulating images. package images import ( "fmt" "image/color" "strings" "github.com/gohugoio/hugo/common/hugio" "github.com/gohugoio/hugo/common/maps" "github.com/gohugoio/hugo/resources/resource" "github.com/makeworld-the-better-one/dither/v2" "github.com/mitchellh/mapstructure" "github.com/disintegration/gift" "github.com/spf13/cast" ) // Increment for re-generation of images using these filters. const filterAPIVersion = 0 type Filters struct{} // Process creates a filter that processes an image using the given specification. func (*Filters) Process(spec any) gift.Filter { return filter{ Options: newFilterOpts(spec), Filter: processFilter{ spec: cast.ToString(spec), }, } } // Overlay creates a filter that overlays src at position x y. func (*Filters) Overlay(src ImageSource, x, y any) gift.Filter { return filter{ Options: newFilterOpts(src.Key(), x, y), Filter: overlayFilter{src: src, x: cast.ToInt(x), y: cast.ToInt(y)}, } } // Opacity creates a filter that changes the opacity of an image. // The opacity parameter must be in range (0, 1). func (*Filters) Opacity(opacity any) gift.Filter { return filter{ Options: newFilterOpts(opacity), Filter: opacityFilter{opacity: cast.ToFloat32(opacity)}, } } // Text creates a filter that draws text with the given options. func (*Filters) Text(text string, options ...any) gift.Filter { tf := textFilter{ text: text, color: color.White, size: 20, x: 10, y: 10, linespacing: 2, } var opt maps.Params if len(options) > 0 { opt = maps.MustToParamsAndPrepare(options[0]) for option, v := range opt { switch option { case "color": if color, ok, _ := toColorGo(v); ok { tf.color = color } case "size": tf.size = cast.ToFloat64(v) case "x": tf.x = cast.ToInt(v) case "y": tf.y = cast.ToInt(v) case "linespacing": tf.linespacing = cast.ToInt(v) case "font": if err, ok := v.(error); ok { panic(fmt.Sprintf("invalid font source: %s", err)) } fontSource, ok1 := v.(hugio.ReadSeekCloserProvider) identifier, ok2 := v.(resource.Identifier) if !(ok1 && ok2) { panic(fmt.Sprintf("invalid text font source: %T", v)) } tf.fontSource = fontSource // The input value isn't hashable and will not make a stable key. // Replace it with a string in the map used as basis for the // hash string. opt["font"] = identifier.Key() } } } return filter{ Options: newFilterOpts(text, opt), Filter: tf, } } // Padding creates a filter that resizes the image canvas without resizing the // image. The last argument is the canvas color, expressed as an RGB or RGBA // hexadecimal color. The default value is `ffffffff` (opaque white). The // preceding arguments are the padding values, in pixels, using the CSS // shorthand property syntax. Negative padding values will crop the image. The // signature is images.Padding V1 [V2] [V3] [V4] [COLOR]. func (*Filters) Padding(args ...any) gift.Filter { if len(args) < 1 || len(args) > 5 { panic("the padding filter requires between 1 and 5 arguments") } var top, right, bottom, left int var ccolor color.Color = color.White // canvas color _args := args // preserve original args for most stable hash if vcs, ok, err := toColorGo(args[len(args)-1]); ok || err != nil { if err != nil { panic("invalid canvas color: specify RGB or RGBA using hex notation") } ccolor = vcs args = args[:len(args)-1] if len(args) == 0 { panic("not enough arguments: provide one or more padding values using the CSS shorthand property syntax") } } var vals []int for _, v := range args { vi := cast.ToInt(v) if vi > 5000 { panic("padding values must not exceed 5000 pixels") } vals = append(vals, vi) } switch len(args) { case 1: top, right, bottom, left = vals[0], vals[0], vals[0], vals[0] case 2: top, right, bottom, left = vals[0], vals[1], vals[0], vals[1] case 3: top, right, bottom, left = vals[0], vals[1], vals[2], vals[1] case 4: top, right, bottom, left = vals[0], vals[1], vals[2], vals[3] default: panic(fmt.Sprintf("too many padding values: received %d, expected maximum of 4", len(args))) } return filter{ Options: newFilterOpts(_args...), Filter: paddingFilter{ top: top, right: right, bottom: bottom, left: left, ccolor: ccolor, }, } } // Dither creates a filter that dithers an image. func (*Filters) Dither(options ...any) gift.Filter { ditherOptions := struct { Colors []any Method string Serpentine bool Strength float32 }{ Method: "floydsteinberg", Serpentine: true, Strength: 1.0, } if len(options) != 0 { err := mapstructure.WeakDecode(options[0], &ditherOptions) if err != nil { panic(fmt.Sprintf("failed to decode options: %s", err)) } } if len(ditherOptions.Colors) == 0 { ditherOptions.Colors = []any{"000000ff", "ffffffff"} } if len(ditherOptions.Colors) < 2 { panic("palette must have at least two colors") } var palette []color.Color for _, c := range ditherOptions.Colors { cc, ok, err := toColorGo(c) if !ok || err != nil { panic(fmt.Sprintf("%q is an invalid color: specify RGB or RGBA using hexadecimal notation", c)) } palette = append(palette, cc) } d := dither.NewDitherer(palette) if method, ok := ditherMethodsErrorDiffusion[strings.ToLower(ditherOptions.Method)]; ok { d.Matrix = dither.ErrorDiffusionStrength(method, ditherOptions.Strength) d.Serpentine = ditherOptions.Serpentine } else if method, ok := ditherMethodsOrdered[strings.ToLower(ditherOptions.Method)]; ok { d.Mapper = dither.PixelMapperFromMatrix(method, ditherOptions.Strength) } else { panic(fmt.Sprintf("%q is an invalid dithering method: see documentation", ditherOptions.Method)) } return filter{ Options: newFilterOpts(ditherOptions), Filter: ditherFilter{ditherer: d}, } } // AutoOrient creates a filter that rotates and flips an image as needed per // its EXIF orientation tag. func (*Filters) AutoOrient() gift.Filter { return filter{ Filter: autoOrientFilter{}, } } // Brightness creates a filter that changes the brightness of an image. // The percentage parameter must be in range (-100, 100). func (*Filters) Brightness(percentage any) gift.Filter { return filter{ Options: newFilterOpts(percentage), Filter: gift.Brightness(cast.ToFloat32(percentage)), } } // ColorBalance creates a filter that changes the color balance of an image. // The percentage parameters for each color channel (red, green, blue) must be in range (-100, 500). func (*Filters) ColorBalance(percentageRed, percentageGreen, percentageBlue any) gift.Filter { return filter{ Options: newFilterOpts(percentageRed, percentageGreen, percentageBlue), Filter: gift.ColorBalance(cast.ToFloat32(percentageRed), cast.ToFloat32(percentageGreen), cast.ToFloat32(percentageBlue)), } } // Colorize creates a filter that produces a colorized version of an image. // The hue parameter is the angle on the color wheel, typically in range (0, 360). // The saturation parameter must be in range (0, 100). // The percentage parameter specifies the strength of the effect, it must be in range (0, 100). func (*Filters) Colorize(hue, saturation, percentage any) gift.Filter { return filter{ Options: newFilterOpts(hue, saturation, percentage), Filter: gift.Colorize(cast.ToFloat32(hue), cast.ToFloat32(saturation), cast.ToFloat32(percentage)), } } // Contrast creates a filter that changes the contrast of an image. // The percentage parameter must be in range (-100, 100). func (*Filters) Contrast(percentage any) gift.Filter { return filter{ Options: newFilterOpts(percentage), Filter: gift.Contrast(cast.ToFloat32(percentage)), } } // Gamma creates a filter that performs a gamma correction on an image. // The gamma parameter must be positive. Gamma = 1 gives the original image. // Gamma less than 1 darkens the image and gamma greater than 1 lightens it. func (*Filters) Gamma(gamma any) gift.Filter { return filter{ Options: newFilterOpts(gamma), Filter: gift.Gamma(cast.ToFloat32(gamma)), } } // GaussianBlur creates a filter that applies a gaussian blur to an image. func (*Filters) GaussianBlur(sigma any) gift.Filter { return filter{ Options: newFilterOpts(sigma), Filter: gift.GaussianBlur(cast.ToFloat32(sigma)), } } // Grayscale creates a filter that produces a grayscale version of an image. func (*Filters) Grayscale() gift.Filter { return filter{ Filter: gift.Grayscale(), } } // Hue creates a filter that rotates the hue of an image. // The hue angle shift is typically in range -180 to 180. func (*Filters) Hue(shift any) gift.Filter { return filter{ Options: newFilterOpts(shift), Filter: gift.Hue(cast.ToFloat32(shift)), } } // Invert creates a filter that negates the colors of an image. func (*Filters) Invert() gift.Filter { return filter{ Filter: gift.Invert(), } } // Pixelate creates a filter that applies a pixelation effect to an image. func (*Filters) Pixelate(size any) gift.Filter { return filter{ Options: newFilterOpts(size), Filter: gift.Pixelate(cast.ToInt(size)), } } // Saturation creates a filter that changes the saturation of an image. func (*Filters) Saturation(percentage any) gift.Filter { return filter{ Options: newFilterOpts(percentage), Filter: gift.Saturation(cast.ToFloat32(percentage)), } } // Sepia creates a filter that produces a sepia-toned version of an image. func (*Filters) Sepia(percentage any) gift.Filter { return filter{ Options: newFilterOpts(percentage), Filter: gift.Sepia(cast.ToFloat32(percentage)), } } // Sigmoid creates a filter that changes the contrast of an image using a sigmoidal function and returns the adjusted image. // It's a non-linear contrast change useful for photo adjustments as it preserves highlight and shadow detail. func (*Filters) Sigmoid(midpoint, factor any) gift.Filter { return filter{ Options: newFilterOpts(midpoint, factor), Filter: gift.Sigmoid(cast.ToFloat32(midpoint), cast.ToFloat32(factor)), } } // UnsharpMask creates a filter that sharpens an image. // The sigma parameter is used in a gaussian function and affects the radius of effect. // Sigma must be positive. Sharpen radius roughly equals 3 * sigma. // The amount parameter controls how much darker and how much lighter the edge borders become. Typically between 0.5 and 1.5. // The threshold parameter controls the minimum brightness change that will be sharpened. Typically between 0 and 0.05. func (*Filters) UnsharpMask(sigma, amount, threshold any) gift.Filter { return filter{ Options: newFilterOpts(sigma, amount, threshold), Filter: gift.UnsharpMask(cast.ToFloat32(sigma), cast.ToFloat32(amount), cast.ToFloat32(threshold)), } } type filter struct { Options filterOpts gift.Filter } // For cache-busting. type filterOpts struct { Version int Vals any } func newFilterOpts(vals ...any) filterOpts { return filterOpts{ Version: filterAPIVersion, Vals: vals, } }