hugolib: Improve panic handling in layout rendering

This commit is contained in:
Bjørn Erik Pedersen 2017-07-14 10:26:51 +02:00
parent 794ea21e94
commit 61bb3ccab3

View file

@ -1966,27 +1966,40 @@ func (s *Site) renderAndWritePage(name string, dest string, p *PageOutput, layou
return s.publish(dest, outBuffer)
}
func (s *Site) renderForLayouts(name string, d interface{}, w io.Writer, layouts ...string) error {
func (s *Site) renderForLayouts(name string, d interface{}, w io.Writer, layouts ...string) (err error) {
var templ tpl.Template
defer func() {
recover()
if r := recover(); r != nil {
templName := ""
if templ != nil {
templName = templ.Name()
}
helpers.DistinctErrorLog.Printf("Failed to render %q: %s", templName, r)
// TOD(bep) we really need to fix this. Also see below.
if !s.running() && !testMode {
os.Exit(-1)
}
}
}()
templ := s.findFirstTemplate(layouts...)
templ = s.findFirstTemplate(layouts...)
if templ == nil {
return fmt.Errorf("[%s] Unable to locate layout for %q: %s\n", s.Language.Lang, name, layouts)
}
if err := templ.Execute(w, d); err != nil {
if err = templ.Execute(w, d); err != nil {
// Behavior here should be dependent on if running in server or watch mode.
helpers.DistinctErrorLog.Printf("Error while rendering %q: %s", name, err)
if !s.running() && !testMode {
// TODO(bep) check if this can be propagated
os.Exit(-1)
} else if testMode {
return err
return
}
}
return nil
return
}
func (s *Site) findFirstTemplate(layouts ...string) tpl.Template {