Revert "Some minor adjustments to the new static filesystem logic"

This reverts commit 63bb2a5b18.
This commit is contained in:
Bjørn Erik Pedersen 2022-03-11 09:48:09 +01:00
parent 3bc34666c8
commit 5ef8a9f32c
2 changed files with 3 additions and 4 deletions

View file

@ -412,9 +412,8 @@ func (c *commandeer) loadConfig() error {
}
if c.Cfg.GetBool("logPathWarnings") {
// Note that we only care about the "dynamic creates" here,
// so skip the static fs.
fs.Destination = hugofs.NewCreateCountingFs(fs.Destination)
fs.DestinationStatic = hugofs.NewCreateCountingFs(fs.DestinationStatic)
}
// To debug hard-to-find path issues.

View file

@ -99,10 +99,10 @@ of a second, you will be able to save and see your changes nearly instantly.`,
cc.cmd.Flags().BoolVarP(&cc.serverAppend, "appendPort", "", true, "append port to baseURL")
cc.cmd.Flags().BoolVar(&cc.disableLiveReload, "disableLiveReload", false, "watch without enabling live browser reload on rebuild")
cc.cmd.Flags().BoolVar(&cc.navigateToChanged, "navigateToChanged", false, "navigate to changed content file on live browser reload")
cc.cmd.Flags().BoolVar(&cc.renderToDisk, "renderToDisk", false, "serve all files from disk (default is from memory)")
cc.cmd.Flags().BoolVar(&cc.renderStaticToDisk, "renderStaticToDisk", false, "serve static files from disk and dynamic files from memory")
cc.cmd.Flags().BoolVar(&cc.renderToDisk, "renderToDisk", false, "render to Destination path (default is render to memory & serve from there)")
cc.cmd.Flags().BoolVar(&cc.disableFastRender, "disableFastRender", false, "enables full re-renders on changes")
cc.cmd.Flags().BoolVar(&cc.disableBrowserError, "disableBrowserError", false, "do not show build errors in the browser")
cc.cmd.Flags().BoolVar(&cc.renderStaticToDisk, "renderStaticToDisk", false, "render static files to disk but dynamic files render to memory.")
cc.cmd.Flags().String("memstats", "", "log memory usage to this file")
cc.cmd.Flags().String("meminterval", "100ms", "interval to poll memory usage (requires --memstats), valid time units are \"ns\", \"us\" (or \"µs\"), \"ms\", \"s\", \"m\", \"h\".")