menu: make receiver name on Page methods consistent

Apply some Golint rules on Menu, esp. making the method receiver names consistent.
This commit is contained in:
bep 2015-03-07 12:52:29 +01:00
parent e24a775962
commit 5759007874
2 changed files with 17 additions and 19 deletions

View file

@ -136,12 +136,11 @@ func (by MenuEntryBy) Sort(menu Menu) {
sort.Stable(ms) sort.Stable(ms)
} }
var DefaultMenuEntrySort = func(m1, m2 *MenuEntry) bool { var defaultMenuEntrySort = func(m1, m2 *MenuEntry) bool {
if m1.Weight == m2.Weight { if m1.Weight == m2.Weight {
return m1.Name < m2.Name return m1.Name < m2.Name
} else {
return m1.Weight < m2.Weight
} }
return m1.Weight < m2.Weight
} }
func (ms *MenuSorter) Len() int { return len(ms.menu) } func (ms *MenuSorter) Len() int { return len(ms.menu) }
@ -150,30 +149,29 @@ func (ms *MenuSorter) Swap(i, j int) { ms.menu[i], ms.menu[j] = ms.menu[j], ms.m
// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter. // Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
func (ms *MenuSorter) Less(i, j int) bool { return ms.by(ms.menu[i], ms.menu[j]) } func (ms *MenuSorter) Less(i, j int) bool { return ms.by(ms.menu[i], ms.menu[j]) }
func (p Menu) Sort() { func (m Menu) Sort() {
MenuEntryBy(DefaultMenuEntrySort).Sort(p) MenuEntryBy(defaultMenuEntrySort).Sort(m)
} }
func (p Menu) Limit(n int) Menu { func (m Menu) Limit(n int) Menu {
if len(p) < n { if len(m) < n {
return p[0:n] return m[0:n]
} else {
return p
} }
return m
} }
func (p Menu) ByWeight() Menu { func (m Menu) ByWeight() Menu {
MenuEntryBy(DefaultMenuEntrySort).Sort(p) MenuEntryBy(defaultMenuEntrySort).Sort(m)
return p return m
} }
func (p Menu) ByName() Menu { func (m Menu) ByName() Menu {
title := func(m1, m2 *MenuEntry) bool { title := func(m1, m2 *MenuEntry) bool {
return m1.Name < m2.Name return m1.Name < m2.Name
} }
MenuEntryBy(title).Sort(p) MenuEntryBy(title).Sort(m)
return p return m
} }
func (m Menu) Reverse() Menu { func (m Menu) Reverse() Menu {

View file

@ -399,7 +399,7 @@ func (ts testMenuState) findTestMenuEntryByName(mn string, id string) *MenuEntry
} }
func (ts testMenuState) findTestMenuEntry(mn string, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry { func (ts testMenuState) findTestMenuEntry(mn string, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry {
var found *MenuEntry = nil var found *MenuEntry
if menu, ok := ts.site.Menus[mn]; ok { if menu, ok := ts.site.Menus[mn]; ok {
for _, me := range *menu { for _, me := range *menu {
@ -423,7 +423,7 @@ func (ts testMenuState) findTestMenuEntry(mn string, id string, matcher func(me
} }
func (ts testMenuState) findDescendantTestMenuEntry(parent *MenuEntry, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry { func (ts testMenuState) findDescendantTestMenuEntry(parent *MenuEntry, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry {
var found *MenuEntry = nil var found *MenuEntry
if parent.HasChildren() { if parent.HasChildren() {
for _, child := range parent.Children { for _, child := range parent.Children {
@ -500,7 +500,7 @@ func testSiteSetup(s *Site, t *testing.T) {
} }
func tomlToMap(s string) (map[string]interface{}, error) { func tomlToMap(s string) (map[string]interface{}, error) {
var data map[string]interface{} = make(map[string]interface{}) var data = make(map[string]interface{})
if _, err := toml.Decode(s, &data); err != nil { if _, err := toml.Decode(s, &data); err != nil {
return nil, err return nil, err
} }